import { world, MusicOptions, WorldSoundOptions, PlayerSoundOptions, DimensionLocation } from "@minecraft/server"; function playMusicAndSound(targetLocation: DimensionLocation) { const players = world.getPlayers(); const musicOptions: MusicOptions = { fade: 0.5, loop: true, volume: 1.0, }; world...
speed?:number=1 Notes: This function can't be called in read-only mode. This function can throw errors. moveToBlock moveToBlock(blockLocation: minecraftserver.Vector3, options?: MoveToOptions): void Orders the simulated player to move to the given block location in a straight line. If a...
包路径:net.minecraft.entity.player.EntityPlayer 类名称:EntityPlayer 方法名:getDigSpeed EntityPlayer.getDigSpeed介绍 暂无 代码示例 代码示例来源:origin: SlimeKnights/TinkersConstruct @SubscribeEvent publicvoidoffhandBreakSpeed(PlayerEvent.BreakSpeedevent){ EntityPlayerplayer=event.getEntityPlayer(); if(shoul...
Currently speed is just based around the vanilla hopper was just a quick prototype can move it to separate entity and add additional functionality. Similar to the previous suggestion have created an issue on Github: https://github.com/MoreThanHidden/PlayerHopper/issues/8 ...
Parkour has become very popular in Minecraft. There are entire servers dedicated to it and players often set out to build worlds that are solely dedicated towards the activity. They're easy enough to build and offer a very fun change of pace for players. Instead of the standard building, cr...
fly [SPEED] – Allows the player to turn flying mode on/off, speed specified their flying speed flymode <dynamic|standard|minecraft|reset> – Allows the player to specify which flying mode to use fog [tiny|small|normal|far] – Changes the render distance freecam – Allows the player to fr...
The player is the main controlled character in Minecraft. The nine default player skins are known as Steve, Alex, Noor, Sunny, Ari, Zuri, Makena, Kai, and Efe with all unchanged skins being split between these nine skins. There are nine default player sk
The creative and building aspects of Minecraft allow players to build constructions out of textured cubes in a 3D procedurally generated world. Other activities in the game include exploration, gathering resources, crafting, and combat. Multiple gameplay modes are available, includin...
minecraft/server-ui minecraft/server minecraft/server minecraft/server Changelog BlockComponentTypes BlockPistonState CustomComponentNameErrorReason Direction DisplaySlotId DyeColor EasingType EnchantmentSlot EntityComponentTypes EntityDamageCause EntityInitializationCause EquipmentSlot FluidType GameMode GameRule HudE...
Minecraft: Bedrock Documentation Homepage Updates and News Casual Creator Article Series Learning Journey Concepts Game Logic Assets and Sound Worlds Entities and Particles Items and Recipes Blocks Tools and Libraries Reference Documentation Commands Script APIs minecraft/common minecraft/server-ui minecraft...