The Proficiency-Congruency Dilemma: Virtual Team Design and Performance in Multiplayer Online Gamesdoi:10.1145/2858036.2858464Jooyeon KimBrian C. KeeganSungjoon ParkAlice OhACMHuman Factors in Computing Systems
Possible resizing of attentional breadth when completing UFOV subtasks. UFOV Subtask 2 is depicted in (a)–(b), and UFOV Subtask 3 is depicted in (c)–(d). For UFOV Subtask 2, participants may (a) initially adopt a large breadth of attention (red circle) that encompasses the whole...
• Culture: Is there congruency with the prevailing values, beliefs, and expectations within the organization, including the ways the organiza- tion is managed, what is expected of its members, and goal attainment? • Structure: Is there a rational cascade of goals, key processes, teams, ...
Furthermore, it is unlikely that the lack of an effect for the L1 English groups in the off-line task is due to some methodological factor in the design of the Magnitude Estimation task, since other groups of the same proficiency level and the same L1 do show effects. 157 5. Discussion...
Proficiency in the language of instruction; Language used in the test (L1/L2/LoI); Test typology: Proficiency measures and mathematical task; The matching between the language of application (LoA) and the language of instruction (LoI). 4.1. Proficiency in the Language of Instruction Language pro...