¿did it produce an error message? Contact the developers. For open-source software, that usually means leaving a detailed description of EXACTLY how to re-create the problem, so that they can respond. View in context Similar questions app store app crashing Have the notification that two o...
nop// b ext_map_and_rebootnop/* control the distribution of the code, here we insert a bank 256 Bytes. */.align8nop/* handler name table */.align8.word read.word write.word open.word close.word nullfunction.word printf.word vsprintf.word nullfunction.word nullfunction.word getenv.word...
RLLog.Error("Module - A default memory card for Slot 1 was not found in """ . memCardPath . """. Please create an empty memory card called ""default.ps2"" in this folder for per-game memory card support.")Else {defaultMemCard.Copy(romMemCard1.FileFullPath) ; create a new ...
void LWC1() { u32 addr; addr = cpuRegs.GPR.r[_Rs_].UL[0] + (s16)(cpuRegs.code & 0xffff); // force sign extension to 32bit if (addr & 0x00000003) { Console.Error( "FPU (LWC1 Opcode): Invalid Unaligned Memory Address" ); return; } // Should signal an exception? fpu...
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Error/ProblemGuides: WillPCSX2runfastonmycomputer? WhyisPCSX2slow? MemoryCardGuides: ConvertGameFAQsavestoPCSX2memorycardwithMyMC (new) Howusepatchesingeneral? Howpnachfileswork Howyonline? Howtoyonlineguide HowrunprecompiledPcsx2binarieson64bit
; Make sure one of the current memory cards are blank, then copy it in that folder and rename it to "default.ps2". The module will copy this file to a romName.ps2 for each game launched. ; The module will only insert memory cards into Slot 1. So save your games there. ...
Its purpose is to emulate the PS2's hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on your PC, with many additional features and benefits....
: m_memory(memblock) , m_version(g_SaveVersion) { }void SaveStateBase::PrepBlock(int size) { if (m_error) return;const int end = m_idx + size; if (IsSaving()) { if (static_cast(end) >= m_memory.size()) m_memory.resize(static_cast(end)); } else { if...
PCSX2 version: PCSX2 1.7.0-20200830215020, also tested with 1.0.0 Plugins used: defaults, GSdx SW Description of the issue: Load times, especially initial load from memory card, are very long, and what should be a fairly smooth fade to b...