Light weapons can be easily wielded, while other one-handed weapons require more concentration, and two-handed weapons work best in the grip of a strong wielder. These scales can be relative to the wielder; a weapon usable in one hand by a human might require two when wielded by a halflin...
Considering that a bastard sword with EWP is a ONE handed weapon and this spear is a TWO handed weapon, both dealing 1d10 damage, this weapon is actually inferior by my thinking. You net an *average* of 1 extra damage per hit (average d8 roll being 4, average d10 being 5). You ...
Our two-weapon fighting eldritch knight has a flame tongue, and when he uses Action Surge, it does an extra 12d6 points of damage per round. (We're 13th level, so he gets 3 attacks on his Attack action) If he hits on every attack, he does 7d8+12d6+35+1 (his off-hand weapon ...
But I don’t know if it’s a function of Second Edition or I’m just changing as a gamer, but I’ve found myself to be far more flexible when it comes to 2E character builds. Back in Plaguestone, I wassureBrixley was going to go with the divine weapon option because it was the...
To use this deed, a swashbuckler cannot attack with a weapon in her off hand or use a shield other than a buckler. She can even use this ability with thrown light or one-handed piercing melee weapons, so long as the target is within 30 feet of her. Any creature that is immune to ...
Death's Consonant Bardiche This +3 weapon works the best in the hand of a person who likes to think and plan ahead. It uses an Intelligence modifier as a damage bonus; you also use your Intelligence bonus for attacks instead of Strength. Act 3, Relic Decree (Branch of the Last Ash) ...
Dorn-Dergar Master* Two-Weapon Fighting, base attack bonus +4, proficiency with the dwarven dorn-dergar Use a dorn-dergar as a one-handed weapon Double Bane Bane class feature, Two-Weapon Fighting Apply your bane to a second weapon Double Slice* Two-Weapon Fighting Add your Str bonus to...
Really, if a katana was a finesse weapon then almost all one-handed swords should be finesse weapons. Yes, a katana is light and agile but so is a sabre, a scimitar, and a longsword. If you want to play an unarmored warror with a Str weapon, there's an AP that starts at level...
that's why kineticist feats are real limited comparatively to other classes yeah but also level 1 is I'd say one of the lowest times to need to spend feat to get impulse while also having some feats you actually want to get for combat like weapon infusion or versatile blast Zero...
I'd be tempted to say that polearms were intended to be used as reach, disposable weapons. It's the first thing you use in a battle, then toss it aside in melee and draw your sword or whatever other easily sheathed secondary weapon for hand-to-hand. [edit] I wouldn't be surprised...