Light weapons can be easily wielded, while other one-handed weapons require more concentration, and two-handed weapons work best in the grip of a strong wielder. These scales can be relative to the wielder; a weapon usable in one hand by a human might require two when wielded by a ...
The few built in restrictions (such as must be a two-handed non-reach weapon) read like they were written by a min/maxer trying to cheese the system--in other words, not really much of a drawback at all, but rather a false flag to make it appear more balanced on the surface than...
And finally all the builds with very low base damage (one-handed Finesse builds) that count on Imaginary Weapon for the damage and ignore AoO because the damage would be laughable. For a Barbarian, I'd definitely agree. But there are a lot of Magus builds that disregard AoO.Zero...
Tower Shield Specialist– As the name suggests, this subclass is an expert at Defensive skills at the cost of Weapon Training. Two-Handed Fighter– This subclass depends on two-handed weapons to gain access to several skills. It cannot do Armor Training or Weapon Training. Hunter This class f...
The first is I didn’t want to be greedy within the party. Basil just got Pratchett’s sword-cane, which was the single best piece of loot from the last adventure… a potency AND a striking rune, plus the ability to apply poison. Now we have a second magic weapon, and I’m going...
Magus Magic Weapon, True Strike † If nobody else on the team has a better one Mythic Path Level Feat 6 Improved Critical (Mythic) 7 Ranging Shots 8 Extra Mythic Ability: Abundant Casting 9 Distracting Shots 10 Extra Mythic Ability: Cleaving Shot Last edited by Wolfwood on Nov ...
Chain Challenge Challenge class feature, character level 7th Declare a new challenge for free immediately on felling the old one Chain Mastery* Dex 15, Exotic Weapon Proficiency (spiked chain) Wield spiked chain in one hand, gain bonuses when wielding spiked chain two-handed Chainbreaker Over the...
Really, if a katana was a finesse weapon then almost all one-handed swords should be finesse weapons. Yes, a katana is light and agile but so is a sabre, a scimitar, and a longsword. If you want to play an unarmored warror with a Str weapon, there's an AP that starts at level...
Rules are pretty consistent is "if use a standard action to attack, you get to make one attack" unless you have something that specifically says otherwise. Since "two-weapon fighting" is a thing anybody can do without the feats that make you better at it, it's best not to break that ...
Socially they make great faces (diplomacy and intimidate), and are the best infiltrators in the game. In combat Avengers make great two-handed, AoO, Sword and Board, Unarmed Strike, Natural Weapons, Dex/Finesse, reach, grapple and mounted warriors just like fighters can. Meanwhile Stalkers (...