Two-handed weapons could be called Heavy Weapons, Prestige Classes (if they're even kept around) could just be Secondary/Advanced/Expansion Classes. Things like that. But not modes... Charabdos, The Tidal King Mar 11, 2018, 12:20 pm Can't think of anything off the top of my head,...
Fighters can do more physical things like trip and shove with selected weapons. And everyone can shield so always nice if you cannot find something to do, but I rarely use it always something better to do. This is a game changer to both D&D1-5 and PF1 that has this much freedom of ...
* 4e handed out powers like candy while PF2 is more reserved about it (except for casters). Those two differences makes it seem like they are very different even if the underlying principle is the same. You could possibly say that its a middle ground between the X per day abilities on ...
Pathfinder 2e and D&D 5e are similar games, but key differences (action economy, saving throws, the skill system, and bounded accuracy in general) separate them enough that mental effort is required to translate between them. How many people on these boards also play 5e? And how do you spl...
A character wielding a two-handed sword fumbled. The die result: 00 "Hit Self. Instant death". That one actually was hilarious as everyone felt they had to enact a possible way that could have happened. It was beyond the belief suspension ability, but the player wanted to allow it to ...
I only have one example right now but I was playing around with making some custom weapons and noticed that the devs seem to have very deliberately avoided making a one handed d8 finesse or agile weapon. If the devs think that having such a weapon exist would unbalance dex vs str it woul...
I think there needs to be options that make every weapon style viable for every martial class (fencing, two handed, sword and board, dual wielding, bows, crossbows, throwing) though I am okay if some classes get better options with some things. Probably make all those changes and then see...
II: I was thinking Trip or Shove (maybe with cascade giving you the ability to do it wiht 2 handed weapons aside/in place of temp hp) but intimidate would be nice too. LS: Same, feint, dirty trick or tumbling through. Sneaking or hiding could also work. ...
blown class or as an archetype. I understand it won't be a one-for-one conversion and that's fine. Something that captures the spirit of the Summoner and the Magus is neat. If they did do a Magus class, it'd be cool to expand them to more than just using a one-handed weapon. ...
Although there doesn't look to be anything like this, on the upside a one handed Simple Spear is only 1 damage per die behind a Longsword or Greataxe. And that Thrown 20 is nifty if you grab Returning (yeah Hatchets have the same damage with sweep and agile but score them ;P) TL...