譬如,若你需要对7减半取值,那么结果为3。 豁免检定(Saving Throw):当生物成为某一危险法术或效果的对象时,他往往会拥有一次减轻其伤害或效果的豁免检定机会。豁免检定是被动的,意味着角色无需消耗动作即可进行豁免——它们都是自动展开的。豁免包括三种类型:强韧(Fortitude,用来抵抗毒素、疾病和其他肉体危害)、反射(Re...
It’s worth mentioning that this spell is stationary if cast on a point in space and mobile if centered on an object or creature. However, this spell can be made void if creatures or attended objects use spell resistance or a saving throw. Enchantment Daze Daze is a spell in Pathfinder:...
CastRangeTargetDurationSaving Throw 120 feet A 20 foot radius area centered on a point you can see in range. Maintained, up to 1 minute. Maintenance Cost: or 1 manna Fortitude Save Description Pyromancers of great skill come to truly surprise, as they learn to manipulate the manna at the...
-unlock the ability to create infinite spellbooks. Support the development of this app! If you have any suggestions for improving the app, please contact us at turn.appsolution@gmail.com Thank you for downloading our app more What’s New Version History Version 1.2 -Added Saving Throw entr...
1. Narrow interiors and door passageways 2. Multitude of AOE control spamming enemies 3. Invisibility to hide those enemies 4. Bad casting design that requires you to overcome both spell resistance + bloated saving throw(s) with limited resources. 5. Bloated enemy stats. On normal difficulty,...
Saving Throw DC 26 Fortitude; Maximum Duration 6 rounds; Stage 1 5d6 poison damage (1 round); Stage 2 6d6 poison damage (1 round); Stage 3 8d6 poison damage (1 round) to damage is 3d6, 3d8 and 3d10. Massive nerf in damage. Poison has been changed to deal less damage overall...
When Tsathoggua uses nightmare on such a target, the victim must also succeed at a DC 38 Will saving throw or feel cast out of society and spurned by friends and loved ones. The victim cannot benefit from the aid another action or provide aid to others, it must always attempt saving ...
Upon casting an ear-piercing scream spell, the damage you deal is no longer limited to 5d6. It deals (1d6 + 1 per two caster levels) points of damage. Characters who fail the saving throw against it become Dazed for two rounds instead of 1 round. The DC of all spells with sonic des...
When a creature makes a successful save against a dazing power, they must make an additional saving throw or become dazed for a number of rounds equal to the level of the power. If the power does not allow a save, the target can make a Will save to negate the daze effect. If the ...
If an enemy has lower will save than other saves, bet on a will saving throw spell. There is no exception, every hard enemies have at least one of these. Of course, for the majority of the mobs, just take away their AC and wait for them to be killed. And a ranger is good at ...