窃亡凝视Death-Stealing Gaze (Su)造成一个永久的负向等级,30尺,强韧DC 27通过无效。任何被这种方法杀死的生物会变成受四臂蝠魔所控制的巫毒僵尸此豁免DC基于魅力。疯狂 Madness (Su)被四臂蝠魔尾巴蛰中的目标必须通过DC 27的意志检定,否则收到1D6 魅力属性吸取,并且困惑 1D4轮。即使通过豁免检定,目标在脑海里...
The Pristine Mind mask, which you could get after deciding the fate of the Face-Stealer's Mask, will now provide the correct number of rerolls for a death saving throw. Additionally, after re-equipping this item, the counter of rerolls will no longer reset now; The Ring of Sacred Touch...
A poison is a substance that interferes with the natural functions of a living creature's body, causing injury or death, typically requiring only a very small amount. The target of a poison may resist with a successful saving throw. Poisons can be delayed or cured with spells such as delay...
A poison is a substance that interferes with the natural functions of a living creature's body, causing injury or death, typically requiring only a very small amount. The target of a poison may resist with a successful saving throw. Poisons can be delayed or cured with spells such as delay...
Affected creature must pass a Will saving throw each round or will be unable to attack for one round.) If you get the Law ending, Ember gets the unique Level 9 spell Storm of Burning Righteousness (When this spell is cast, the whole area is shot through with sheets of roaring holy ...
Saving Throw DC 26 Fortitude; Maximum Duration 6 rounds; Stage 1 5d6 poison damage (1 round); Stage 2 6d6 poison damage (1 round); Stage 3 8d6 poison damage (1 round) to damage is 3d6, 3d8 and 3d10. Massive nerf in damage. Poison has been changed to deal less damage overall...
When Tsathoggua uses nightmare on such a target, the victim must also succeed at a DC 38 Will saving throw or feel cast out of society and spurned by friends and loved ones. The victim cannot benefit from the aid another action or provide aid to others, it must always attempt saving ...
It maybe be one tiny change in a sea of changes - but this is one that will come up nearly every session, and notably boost up PC death counts. A typical gameplay loop I see almost every session is: 1. PC goes down before they can be healed. Perhaps from a 1-shot or crit. Now...
extreme example is the Dijiang, who “have the form of a faceless, leathery ball with short fur, six legs, and a connection to primordial chaos”. They have no face at all, and their unpredictable behavior means that a failed saving throw against an emotion effect is actually a success....
We also had an interesting interlude about death, sparked by the realization that Ateran is close to being able to bring players back from the dead. That is interesting on its own merits, but doubly so when learning about Loren’s firm rule about, essentially, permadeath. That’s right: ...