Burn It Down!* Base attack bonus +1, goblin Nearby allies with this feat grant a cumulative +1 bonus (max +4) on damage with certain fire attacks Burn Rider Mounted Combat, Ride 6 ranks, Handle Animal 6 ranks Gain fire resistance while mounted Burn! Burn! Burn! Disable Device 1 rank,...
Gendarme– Gains combat feats by giving away the ability to fight with allies. Knight of the Wall– They are very good at defensive skills but lose Tactician abilities. Standard Bearer– This subclass initially gets banner bonuses and later gets access to the mounted bonuses as well, but they ...
Trades 1st level infusion for Mounted Combat bonus feat Trades 4th, 8th, 12th wild talents for a horse animal companion at level -3 Esoteric Blade A homebrew fighter archetype that has access to an energy kinetic blade, can make AoOs with it and use it for Cleaving Finishes and Vital Stri...
Thisbook existsbecauseyoulovedTheBookofExperimentalMight anddemandednewoptionsfornonspellcastingclasses.In response,Montesharesmorecreativerulesfromhisown campaign.Hereyou’llfind... •Newrulesforfightingdomains:areasofspecializationlike Two-WeaponFighting,MountedCombat,andFightingDirty, aswellastechniquesbasedon...
I can't select mounted shield as a feat at lvl 9 due to not having mounted combat prerequisite. EDIT: I was able to select it at level 10 but not at level 9 which seems very odd to me, assume I'm missing something, leaving this here in case others have this issue with it. 0 ...
Grab cavalier if you want to be mounted. That's as close as your are going to get to a samurai in this edition as of right now.Leomund "Leo" Velinznrarikovich Mar 23, 2023, 10:27 pm AND if you want the 1-strike kind of play style, the feat One-Inch Punch (6th level) ...
Some bugs with NPC death animation and mounted combat animations Art for some of the locations in Act 4 is missing English texts in Act 4 haven’t been proofread yet, in other languages part of the translation before Act 3 is missing ...
Sometimes the game could crash when trying to charge while mounted - fixed.Items Retraining made some features from items permanent - fixed; Triceratops from Triceratops Statuette could become a permanent party member after retraining - fixed.UI Sometimes the difficulty of skill checks was being displ...
Fixed another case where the loading screen would not disappear if loading directly into turn-based combat; The summit scene in chapter 5 could not play out correctly if the Commander was mounted - fixed; The behaviour of numerous enemies have been improved; ...
Even though you can technically mount/dismount anywhere anytime (as long as the game allows it) it will consume your move action if you perform it while in combat. On mounting riders will teleport to their respective mounts. I don't intend to implement any movement animation for the time ...