“Magic Items” in The Inner Sea World Guide, 299. Paizo Inc., 2011 ↑ 3.0 3.1 3.2 Tim Hitchcock, et al. “Tools of the Trade” in Seekers of Secrets, 51. Paizo Inc., 2009 ↑ Jason Bulmahn. “Pathfinder's Journal: "The Journey Begins"” in The Skinsaw Murders, 77. Paizo ...
GM Core, pg(s). 282 (2E) A wand also includes its spell's traits, including rarity. SeeGM Core282. Wandsare a type of reusablemagic itemsthat are short, slender, and typically made of lightweightwoodbut can also be made of other materials, such asmetalor glass. Each wand can cast ...
(Magic item) Staff 1 Aura (1E) Varies Caster Level (1E) Varies Item Level (2E) Varies Type Staff Slot (1E) None Usage (2E) Held in 1 hand Images of staves Source:Core Rulebook, pg(s). 491 (1E) GM Core, pg(s). 278 (2E) ...
a more stable and reliable alternative to the previous Open Game License. This shift will bring a few minor modifications to the system, such as the removal of alignment and a small number of creatures, spells, and magic items exclusive to the OGL. Rest assured, these ...
- Then gives an example of anti-optimal "creativity' that is wholly dependent on the magic items his party happened to have. Which I would say actually is the optimal strategy for the situation, as it defeated the monster in the fastest way possible! Well that...
Magic Items(138) Glossary(148) Playtesting(156) •• Pathfinder Roleplaying Game 1E Alpha Playtest Beta Playtest Bonus Bestiary Core Rulebook Bestiary GM Screen GameMastery Guide Advanced Player's Guide Bestiary 2 Ultimate Magic Ultimate Combat ...
Relics are magic items that change over time, gaining more abilities and powers over time. There are also relics known as relic seeds, which are only partially physical, that become attached to a character in a similar way. This deck of cards contains 84 different Relic powers that...
I hate ~generic~ magic items. I hate running into town and stocking up on potions at the local five-and-dime. I hate characters pre-built with the presumption of having certain magic items available at certain levels as if they are part of the standard adventuring tool kit. It might ...
My hope is more of the class power for alchemist goes into the alchemist - even if it is the alchemist gets more power from items than others. Part of the issue of the alchemist is everyone else gets more benefit from their stuff then they do. Being a class that can provide 70% of ...
But here, trying to get magic items out in the boonies… that’s more like, say, forgetting to buy dog food on your last grocery run, running out on Christmas Day, and having to find a Walgreen’s because that’s all that’s open so you can buy an overpriced bag of Rachel Ray ...