Masterwork equipment too, like thieve's tools which theoretically could be found anywhere from improvised (-5 skill checks) to tools that offered bonuses of +1, +2 or even +5. Expendable magic items like potions aren't unheard of in my campaigns, but they often take various forms depending...
Chairbreaker* Catch Off-Guard, base attack bonus +1 Break improvised weapons to deal more damage Chakra Adept Chakra Initiate, ability to awaken the heart chakra Gain 4 serpent-fire ki points for chakras, attempt one save to maintain chakras, and gain lingering benefits Chakra Initiate Ability ...