(', ','\n').replace('; ','\n') }} {{ plus(statblock.fortitude.value) }} {{ statblock.fortitude.note }} {{ plus(statblock.reflex.value) }} {{ statblock.reflex.note }} {{ plus(statblock.will.value) }} {{ statblock.will.note }} {{ skill.name }} {{ plus(skill....
Other communities value duskwalkers for their wisdom, skill at medicine, and proficiency at fighting undead. They get along well with empyreans,11 cambions,12 aphorites, and ganzi, but instinctually distrust dhampirs.3[citation needed] Most duskwalkers are neither good nor evil; good dusk...
In the Classes section, each and every class has a reminder for Ancestry Feats, General Skill Feats, Class Feats and so forth。 Really if you're a GM scrolling through these sections it begins to look like an extraordinary waste of space when the rules for these class and ancestry attribute...
On a critical failure, those conditions become quasi permanent, needing a DC 15 Medicine check to remove, each, as well as taking double damage. On a successful save, creatures take half damage and still suffer Toxic (1) until one round after escaping the ash cloud. On a critical success...