They are a fantastic investment to anyone with a feat to spare, some extra change in their pocket, and a decent Dex modifier. Onyxlion wrote: As an aside one of the posters above said other marshals didn't improve as there weapons got better and I beg to differ. Brilliant energy ...
Alchemist's Poison are near exclusively used by players. GMs don't care about items, they can just say the monster's weapons are poisoned and give them whatever numbers they want. Squiggit Nov 13, 2023, 08:23 am 1 person marked this as a favorite. Pathfinder Rulebook Subscriber Blue...
20+1 CON Sacred Huntmaster Your party will need some Cleric spells to compensate for the shortcomings of this build. Overview SkillsMobility, Perception, Religion, Stealth or Nature (spare) Unfair recommended✅ Stats STRDEXCONINTWISCHA
Fixed Eldritch Knight prerequisite to require a class that grants proficiency in all martial weapons, as in PnP. Does not effect characters that already have a level in Eldritch Knight, and can be disabled in settings. (Helps balance Eldritch Knights with all of goodies they get in this mod,...
Dwarven war axe and bastard sword can be used as martial weapons if wielded with 2 hands; dueling sword can be used as martial weapon, in this case it is no longer considered as finessable; estoc can be used as martial weapon, if wielded with 2 hands, in this case it is no longer ...
-Crystal Dwarves have gained an additional +2 to dex and wis. -Added a new race: wild elf. They gain +2 to dex and +1 to str. In addition to racial feats all elves get, they get wood elf fleetness and mask of the wild feats. -Added the RACEFIX command. This will allow you ...
though – here’s the MMO-ish part – certain runes have an item quality restriction – i.e. you can’t make a +5 weapon out of an off-the-rack sword. Runes can also be transferred between weapons (for the frugal adventurer, it saves money over having to get a new one), or can...
1 Diehard 3 Armor Proficiency: Light Barding 4 +1 CON 5 Armor Proficiency: Medium Barding 7 Toughness 8 +1 CON 9 Iron Will 11 Skill Focus: Perception 12 +1 STR 13 Alertness 15 Dodge (use any DEX item) 16 +1 CON 17 Improved Iron Will 19 Heavy Barding (or whatever you like) ...
Minotaurs get STR boost, CON boost, free boost, CHA flaw, hence they can start with STR CON and DEX boosted at the same time. To put numbers to that, a level 1 minotaur final character could end up with +4 +3 +2 in their STR, CON, DEX in some order. Other ancestries could ...