Mei Early Concept Mei's Gun Concept Mei's Snowball Concept Mercy's Caduceus & Blaster Concept Roadhog Concept Roadhog Early Concept Roadhog Sketch See More Overwatch Art If you enjoyed the official artwork and character designs in our Overwatch concept art gallery, sharing this page...
Overwatch Art Gallery Official Art · Character Art · Concept Art 1 2 3 4 5 6 7 8 9 10 11 12 13 Jack Morrison Soldier 76 Early Concept Soldier 76 Concept Zarya Concept Zarya Particle Cannon Moira Concept D.Va Concept Tracer & Winston Wrecking Ball Hammond Hammond Ideation...
Early concept art of Echo, then named Iris Echo was the final Hero to be added to the roster during Overwatch 1. Echo was inside the payload in Route 66 (although she could not be seen). She was later removed alongside the release of the Reunion animated short. Her original concept ...
Ramattra's (Nemesis form) early concept art Null Sector initially had a more overt Egyptian motif with nanite-based powers that resembled sand, and the nanites carried through to Ramattra's abilities. Early versions of his staff featured a hanging reservoir of nanites resembling particles of ...
montage of some existing heroes looking stoic before some action shots, including the new heroes Sojourn and Junk Queen. This is also where we learned that the game would now be free for the first time with the main new bit of information being the early access launch of October 4, 2022....
Mistletoe Skin Weapons Concept Art by Armando Gonzalez-Dorta S-900 Sentry Skin Early Concept Art by Armando Gonzalez-Dorta S-900 Sentry Skin Color Exploration Concept Art by Armando Gonzalez-Dorta S-900 Sentry Skin Concept Art by Armando Gonzalez-Dorta S-900 Sentry Skin Weapons Concept Art...
Concept Art Torbjörn's old claw trap concept Torbjörn's Overwatch 2 rivet gun concept art by Ben Zhang Early in the development of Overwatch, Team 4 was looking to bridge the game to other Blizzard properties. Torbjörn was chosen to be the "bridge," given his similarities to the ...
never accept the world as it appears to be. always dare to see it for what it could be.ihope you do the same. gg, jeffreykaplan You’ll hear more from Aaron and the rest of the Overwatch team soon. In the meantime, please join us in thanking Jeff, and in welcoming Aaron into hi...
Then we saw the early prototypes and realized it doesn’t look like plants, but more like hard light, which led to his story being developed. It really highlights how the Overwatch team develops heroes, it’s very collaborative.” The solution was to create the idea of bio-light, a ...
I love Overwatch.From our first pieces of concept art,to the firstmapswe built, to the first time I was able to run aroundasTracer(who at that early pointshotlaser beams out of her eyes),this game hasjustclicked with me. I love itsinspiring, hopeful, beautifulworld worth fighting for....