OpenGL(Open Graphics Library)是一种跨平台的图形API,用于渲染2D和3D图形。它提供了一组用于渲染图形的函数,允许开发人员利用GPU的强大性能来创建复杂的图形效果。OpenGL是一个开放标准,由Khronos Group维护和更新。OpenGL只有框架没有实现,因为OpenGL只有函数声明没有源文件实现,类似于接口和虚函数,所有的实现是显卡生产...
1. OpenGL Mathematics (GLM) OpenGL Mathematics (GLM) is a C++ mathematics library based on the OpenGL Shading Language (GLSL) specification. GLM emulates GLSL's approach to vector/matrix operations whenever possible. To use GLM, includeglm/glm.hpp. Example from GLM manual: ...
JOML –Java OpenGL Math Library A Java math library for OpenGL rendering calculations | use it on: Desktop / Android / GWT Design goals The goal of JOML [ʤˈɒml̩] is to provide easy-to-use, feature-rich and efficient linear algebra operations, needed by any 3D application. At ...
This library works perfectly with OpenGL but it also ensures interoperability with other third party libraries and SDK. It is a good candidate for software rendering (raytracing / rasterisation), image processing, physics simulations and any development context that requires a simple and convenient ...
math3d++provides the normal matrix, vector and quaternion classes, and their associated operations. BMF_Fontbitmap font library (and font texture generator) OpenSceneGraph- 3D engine. Demeter Terrain Engine[LGPL] OGLWFW(OpenGL Window Framework) and basically does what it says on the tin, acts as...
OpenGL(Open Graphics Library,译为“开放式图形库”) 是用于渲染2D、3D矢量图形的跨语言、跨平台的应用程序编程接口(API)。这个接口由近350个不同的函数调用组成,用来绘制从简单的图形元件到复杂的三维景象。OpenGL常用于CAD、虚拟现实、科学可视化程序和电子游戏开发。
C++ math library based on the openGL Shading Language(GLSL) specifications http://glm.g-truc.net/0.9.7/index.html GLFW Open Source, multi-platform library for creating winwos with OpenGL context http://www.glfw.org/download.html GLEW
OpenGL(全写Open Graphics Library)是个定义了一个跨编程语言、跨平台的编程接口的规格,它用于三维图象(二维的亦可)。OpenGL是个专业的图形程序接口,是一个功能强大,调用方便的底层图形库。OpenGL的前身是SGI公司为其图形工作站开发的IRIS GL。IRIS GL是一个工业标准的3D图形软件接口,功能虽然强大但是移植性不好,于是...
OpenGL(Open Graphics Library,译为“开放式图形库”) 是用于渲染2D、3D矢量图形的跨语言、跨平台的应用程序编程接口(API)。这个接口由近350个不同的函数调用组成,用来绘制从简单的图形元件到复杂的三维景象。OpenGL常用于CAD、虚拟现实、科学可视化程序和电子游戏开发。
This library works perfectly with OpenGL but it also ensures interoperability with other third party libraries and SDK. It is a good candidate for software rendering (raytracing / rasterisation), image processing, physic simulations and any development context that requires a simple and convenient ...