由于OnEvent函数是静态的,因此就没法访问非静态成员,为了解决这个问题,在调用CreateWindowEx创建窗口时最后一个参数传的是this指针。传给窗口处理过程的第一个消息是WM_CREATE,当接收到这个消息时,wParam参数中包含一个CREATESTRUCT指针,它里面包含了额外的数据,在这里是指向CMainWindow的指针。但遗憾的是,不是每个消息...
TImagePtr imgPtr(new CImage(strFileName,textCoord)); return imgPtr; } 显示动画 2D游戏动画背后的思想很简单:就像卡通一样,将动作分解为离散的图片.最直观的方法就是使用一个循环,在循环中每显示一幅图片后就休眠一段时间.也许你已经猜到了,这根本不可行.有几个问题:首先,因为你从来不交换缓冲区(这在C...
This series of articles focuses on a 2D game development with C++ and OpenGL for Windows platform. We will not only focus on OpenGL but also talk about the designs that are commonly used in game programming with a full object oriented approach. You should already be familiar with the C++ la...
pfd.nVersion =1;//Version Numberpfd.dwFlags = PFD_DRAW_TO_WINDOW |//Draws to a windowPFD_SUPPORT_OPENGL |//The format must support OpenGLPFD_DOUBLEBUFFER;//Support for double bufferingpfd.iPixelType = PFD_TYPE_RGBA;//Uses an RGBA pixel formatpfd.cColorBits =32;//32 bits colorsif(!(...
第一步:用OpenGL做渲染 建议阅读资料:Beginning Game Programming v2.0lazyfoo.net/tutorials/SDL/...
tutorialopenglgame-engineshadersgraphicsrenderingglslopengl-tutorial3dwebinarrealtime-renderingopengl3 UpdatedAug 8, 2024 C A Program for modelling a rotating galaxy based on the density wave theory. openglcppgalaxyspiralopengl3galaxy-renderer UpdatedNov 4, 2022 ...
Godotis a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported in one click to a number of platfo...
2d/HTML游戏 发布时间:2022-10-20 13:35:06 885 0 0 0 收藏 5认知币下载 素材介绍 Duration 12h 33m With Project Files MP4 Title: Packt Publishing – Modern OpenGL C++ 3D Game Tutorial Series & 3D Rendering https://www.udemy.com/course/opengl-tutorials/ ...
In this new tutorial series, we will be looking at using SDL along with OpenGL. SDL as it stands is nice for basic 2D graphics/composition, but when it comes to more intensive gaming applications or 3D graphics, we need to leverage the use of other libraries. SDL works so well with Ope...
Just as in Beginner's OpenGL Tutorial - Introduction to 3D, most common terms behind 3D rendering theory were explained, in the this tutorial we will start with introduction to light. WHAT LIGHT IS Light is the most important idea behind visual representation of anything that a human being can...