如果你想做3d场景的背景,请画背景前先关闭深度测试,不然的话就直接这么写就行.别忘了程序下放一张bmp图片 include<gl/glut.h> define FileName "yh.bmp"static GLint ImageWidth;static GLint ImageHeight;static GLint PixelLength;static GLubyte* PixelData;include<stdio.h> include<stdlib.h> vo...