0. 1.</data></camera_matrix> <distortion_coefficients type_id="opencv-matrix"> <rows>5</rows> <cols>1</cols> d <data> -4.1802327176423804e-001 5.0715244063187526e-001 0. 0. -5.7843597214487474e-001</data></distortion_coefficients> 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. ...
readfs["Camera_Matrix"] >> cameraMatrix; readfs["Distortion_Coefficients"] >> distCoeffs; readfs["image_Width"] >> imageSize.width; readfs["image_Height"] >> imageSize.height; cout << cameraMatrix << endl << distCoeffs << endl << imageSize << endl; readfs.release(); } void Und...
3.示例程序 #if 1#include<opencv2/opencv.hpp>#include<iostream>usingnamespacecv;usingnamespacestd;intmain(){std::stringintrinsic_path="out_camera_data1.xml";cv::FileStoragefsread(intrinsic_path,cv::FileStorage::READ);if(!fsread.isOpened()){std::cout<<"init failed ... "<<std::endl;}c...
InputArray cameraMatrix, // camera intrinsic matrix InputArray distCoeffs, // distortion coefficients OutputArray rvec, // rotation vector OutputArray tvec, // translation vector bool useExtrinsicGuess = false, // used for SOLVEPNP_ITERATIVE. If true, use the provided rvec and tvec as initial ap...
If we only ran the calibration and got the camera matrix plus the distortion coefficients we may just as correct the image with theundistortfunction: //--- Video capture output undistorted --- if( mode == CALIBRATED && s.showUndistorsed ) { Mat temp = view.clone...
Mat intrinsic_matrix_loaded, distortion_coeffs_loaded; fs["camera_matrix"] >>intrinsic_matrix_loaded; fs["distortion_coeffs"] >>distortion_coeffs_loaded; cout<<"\nintrinsic matrix:"<<intrinsic_matrix_loaded; cout<<"\ndistortion coefficients:"<< distortion_coeffs_loaded <<endl;//矫正映射Mat ma...
@param D Input vector of distortion coefficients \f$\distcoeffsfisheye\f$. @param R Rectification transformationinthe object space: 3x3 1-channel, or vector: 3x1/1x3 1-channel or 1x1 3-channel @param P New camera intrinsic matrix (3x3) or new projection matrix (3x4) ...
@param D Input vector of distortion coefficients \f$\distcoeffsfisheye\f$. @param R Rectification transformationinthe object space: 3x3 1-channel, or vector: 3x1/1x3 1-channel or 1x1 3-channel @param P New camera intrinsic matrix (3x3) or new projection matrix (3x4) ...
桌面应用使用 OpenCV GUI 窗口,初始化摄像头,并通过每个摄像头框架调用cartoonifyImage()函数,该函数包含本章中的大部分代码。 然后,它将在 GUI 窗口上显示处理后的图像。 同样,Android 应用使用 Android GUI 窗口,使用 Java 初始化摄像头,并且每个摄像头框架都调用与前面提到的完全相同的 C++ cartoonifyImage()函数...
通过相机校正,我们确认了一些我们程序要用的相机属性数据,即相机矩阵(camera matrix)和扭曲系数(distortion coefficients)。利用这些信息,我们可以从拍摄的模式图像(patterned image)中计算出现实空间中物体的位置。在我们的例子中,我们会用象棋棋盘图像,并通过3D立方的绘制方向来可视化平面物体的相对位置。 AI研习社 2019...