[Open3D WARNING] Failed to create window[Open3D WARNING] [DrawGeometries] Failed creating OpenGL window. RaspiSQH 120.1m 2022-07-12 @xiaxiaxia https://stackoverflow.com/questions/58317665/error-xdg-runtime-dir-not-set-in-the-environment tuniudashi 2023-05-12 请问你们是怎么装上open3d的呢?
[Open3D WARNING] GLFW Error: GLX: Failed to create context: BadMatch (invalid parameter attributes) [Open3D WARNING] Failed to create window [Open3D WARNING] [DrawGeometries] Failed creating OpenGL window. There are nvidia graphics card drivers and ibnvidia-gl. Below is a statement that appears...
GLFW Error: GLX: Failed to create context: GLXBadFBConfig Failed to create window Segmentation fault (core dumped) Environment: OS: Ubuntu 16.04 [e.g. OSX Mojave, Ubuntu 16.04, Windows 10.0] Python version: Python 3.5.2 Open3D version:0.5.0.0 I'm using a GPU using SSH. How did you in...
return False key_to_callback = {} key_to_callback[ord("K")] = change_background_to_black key_to_callback[ord("R")] = load_render_option key_to_callback[ord(",")] = capture_depth key_to_callback[ord(".")] = capture_image draw_geometries_with_key_callbacks([pcd], key_to_...
【open3d】 GLFW Error: WGL: Failed to make context current: 不支持请求的转换操作 目录 问题解决参考 问题在使用open3d可视化的时候,会闪退,并出现以下错误: GLFW Error: WGL: Failed to make context current: 不支持请求的转换操作解决将显卡设置为独立显卡。 注意python是要选择pycharm中对应的解析器 参考...
vis.create_window() vis.add_geometry(pcd) vis.poll_events() vis.update_renderer()# 设置窗口存在时间,根据需要自行更改time.sleep(2)# 关闭窗口vis.destroy_window()classTestThread(threading.Thread):defrun(self):print("副线程开始")whileTrue:# time.sleep(0.1)# print("副线程 进行中")visPcd(pcd...
I want to update what's in window. When I call run() method new thread is opened and I cannot do anything till the window will be closed. I'd like to clear what's in window and display new cloud without closing the window, so it would be something like animation. CODE I've crea...
filename\_xyz.c\_str()); } else { utility::LogError("Failed to write {}", filename\_xyz); } if (io::WritePointCloud(filename\_ply, pointcloud\_copy)) { utility::LogInfo("Successfully wrote {}", filename\_ply); } else { utility::LogError("Failed to write ...
print("Failed to load the point cloud from bunny.ply") else: # 获取点云数据 points = np.asarray(ply_point_cloud.points) # 保存为TXT文件 try: np.savetxt(txt_file, points) print(f"Successfully saved point cloud to {txt_file}") ...
LOGD("eglChooseConfig failed"); return; } //2.2创建surface(将egl和NativeWindow进行关联,即将EGl和设备屏幕连接起来。最后一个参数为属性信息,0表示默认版本)。Surface(EGLSurface)是对用来存储图像的内存区FrameBuffer 的抽象。这就是我们要渲染的Surface ...