void onUnityCreated(controller) { this._unityWidgetController = controller; } // Communication from Unity when new scene is loaded to Flutter void onUnitySceneLoaded(SceneLoaded sceneInfo) { print('Received scene loaded from unity: ${sceneInfo.name}'); print('Received scene loaded from unity buil...
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However events that are specific to rendering, including those for Scene rendering, Gizmo rendering, GUI rendering, and End of frame sections, do not occur during frames that Unity does not render (when OnDemandRendering.willCurrentFrameRender is false). Static Properties effectiveRenderFrameRate ...
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SceneTransitions Microsoft.MixedReality.Toolkit.Extensions.Tracking Microsoft.MixedReality.Toolkit.Extensions.Tracking.Editor Microsoft.MixedReality.Toolkit.Input Microsoft.MixedReality.Toolkit.Input.Editor Microsoft.MixedReality.Toolkit.Input.UnityInput Microsoft.MixedReality.Toolkit.Input.Utilities Mi...
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality. - alexbest/Ga
using UnityEngine; using UnityEditor;public class CameraViewer : EditorWindow { Camera camera; RenderTexture renderTexture; [MenuItem("Example/Camera viewer")] static void Init() { EditorWindow editorWindow = GetWindow(typeof(CameraViewer)); editorWindow.autoRepaintOnSceneChange = true; editorWindow...
7. In the opened “Integration Guide” window, click “Load QuickStart Scene” Expected result: “QuickStart” Scene is loaded Actual result: Unity Editor crashesReproducible with: 2022.3.8f1, 2023.1.10f1, 2023.2.0b6, 2023.3.0a2 Not reproducible with: 2021.3.29f1Reproducible on: Ubuntu 23.04 ...
Crash on D3D12DeviceState::Transition when opening a Scene - Dec 13, 2023 Reproduction steps: 1. Open the attached "crash_IN-61879.zip" project 2. Open the “/Assets/OutdoorsScene.unity” 3. Observe the crash Reproduced with: 2023.3.0a1, 2023.3.0a19 Not reproduced with: 2021.3.33f1...
Unity 3D Drag Window 控件用于实现屏幕内可拖曳窗口的功能。 具体使用方法如下: public static function DragWindow(position:Rect):void;参数列表 参数描述 position 设置可以拖动的窗口的一部分,这部分将被剪切到实际的窗口中。使用案例 创建项目,将其命名为...