Click on “Graphics Settings.” Choose “Desktop app” under “Graphics performance preference.” Browse to C:\Program Files\Oculus\Support\oculus-runtime\OVRServer_x64.exe. Set it to “Power saving” and click “Save.” Disable GeForce Experience Overlay Prevents potential conflicts caused by the...
On theOculus Debug tool, change theEncode Resolution Widthsetting to a recommended value by Oculus, i.e., between 2000-3000, depending on your graphics card. 4. Disable the in-game overlay Launch theGeForce Experienceapp. ClickSettings, then go toGeneral. Toggle off the switch forIN-GAME OV...
When multiple programs run in the background, your computer may not have enough resources to run Oculus Air Link smoothly. This can result in slow or choppy performance, which can be experienced as lag. 2. Configure the Oculus debug tool PressWindows+Eto openFile Explorer. Navigate to the pa...
private void SaveManifest() { try { m_manifestDoc.Save(Application.dataPath + s_manifestLocation); } catch (Exception e) { Debug.LogError(e.Message); } } private bool GetManifestFlagValue(string key) { try { foreach (XmlElement e in m_manifestBody.GetElementsByTagName("meta-data")) {...
I hope this gives some insight into the process I went through to debug this problem, and save someone time. If you're seeing the Task Manager show 100% CPU usage and your CPU clock at the maximum but without any processes that are obviously the issue, you might want to check the powe...
These settings include but are not limited to boot images or animations, wallpapers, and startup items. System customization will enhance the aesthetics of your project. If you need to configure the system's boot settings, please select the firmware factory tool corresponding to the version of ...
可以使用 Android 的 Debug 工具adb与logcat命令来查看:Android Debugging,以及logcat支持的参数:Logcat 命令行工具。 首先,将 Quest 使用 USB 连接 PC,启动游戏,然后在 cmd 的窗口中输入以下命令: 1 adb logcat -s VrApi 之后就会看到一堆的输出:
The Oculus DeBug Tool can be displayed as on overlay in the HMD to show the latency, the app frame rate and performance headroom, and the application and compositor frame rate statistic It is very important to understand how NVIDIA’s VRWorks and AMD’s LiquidVR each work to deliver a prem...