Blender 2.49和一堆脚本 4. 待导入的模型 下载地址我最后会贴出来 首先有这样的一个印象: 我们最终在游戏里用到的3D模型大概可以分成两个部分,骨骼(bone,armature, skeleton)和网格(mesh)。 能看到的模型外观,是由mesh决定的;而模型的运动,则是由armature决定的,或者说,armature带动mesh,形成各种各样的动作。
I created a new Xamarin project, added a PCL project to it, and openned the Nuget Package Manager using the "Manage Nuget Packages" menu on my PCL project. By default the PCL targets .NET Framwork 4.0.3 The manager opened correctly, but I needed to retarget my PCL project in order ...
Importing objects from Blender 如何进行立体渲染 Importing Objects From SketchUp概述SketchUp is one of the commonly used software for architecture modeling. To use a SketchUp model for visualisation in Unity, user will previously need to convert it to an intermediate format which Unity supports and ...
In this case, it is possible to only import certain objects from your SketchUp file. To do this, hold the ‘option’ key in Mac or ‘alt’ in Windows when you are importing your SketchUp file. By doing so, a dialog box will appear for you to select what to import:...
‘Import New Asset…’ via Project window’s context menuOnce the model is imported, you can place then use the model in your scene by placing it into your scene. The hierarchy of the SketchUp file is maintain via Unity’s GameObject hierarchy....