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7月20号消息,明天就是人类首次登月50周年纪念日,许多天文爱好者都在用自己的方式来纪念这个日子,NVIDIA也有自己的方式:使用最新的RTX光线追踪技术(Real-Time Ray Tracing)将阿波罗11号登月demo重新渲染了一遍,出众的渲染效果带给人身临其境的感觉。 NVIDIA首次发布阿波罗11号登月的demo是在2014年,重置版demo与2014版...
I joined NVIDIA around SIGGRAPH, just as theRTX hardwarefor ray tracing was announced. I saw the demos, heard the stats, but these didn’t mean a lot to me without hands-on experience. My NVIDIA-issued workstation included an older Titan V card – not a new Turing, but plenty fast, ...
借助由NVIDIA RTX和NVIDIA RT Core加速的DirectX Ray Tracing光线追踪,所有灯光都可以投射阴影,所有物体...
2018-10-13 18:04:21 0:00/0:00 速度 洗脑循环 视频加载失败
Ray Tracing Hiperrealista. Hiperrápido. La arquitectura Ada libera todo el esplendor del ray tracing, que simula cómo se comporta la luz en el mundo real. Con la potencia de la RTX Serie 40 y los Núcleos RT de tercera generación, puedes experimentar mundos virtuales increíblemente detalla...
New technologies and GameWorks features enable developers to add next-generation ray traced visuals to their games on Volta GPUs. See for yourself later this week when stunning NVIDIA RTX tech demos are released by several of the industry’s best develop
Ray tracing has been used for years to pre-render lifelike worlds in movies. But until now, it has been too computationally demanding to be practical for real-time, interactive gaming, which requires fast frame rates and low latency. NVIDIA RTX overcomes those limitations. ...
NVIDIA RTX 技术 微软的 DirectX Raytracing(DXR)API。完全集成了光线追踪到 DirectX,这是一个游戏开发者使用的行业标准 API,使光线追踪成为一个新的特性,而不是光栅化的替代物。DXR 专注于通过混合光栅化射线追踪技术实现实时使用情况。 Nvidia 的 Vulkan Ray 追踪扩展。光线追踪扩展到 Vulkan 图形标准。另一种在...
这次闭关几个月和NV的人一起做了保时捷的demo,说下感受 1.这次性能较之gv100,提升的确很大,只能用...