针对你的问题“not allowed to access vertices on mesh”,这通常是在进行3D图形编程或使用某些3D引擎(如Unity、Unreal Engine等)时遇到的一个错误或警告信息。这个信息表明你试图访问或修改一个网格(Mesh)的顶点数据,但当前的操作环境或权限设置不允许这样的操作。以下是一些可能的原因和解决方案: 1. 检查网格的可...
I installed the latest unity 2019.3.2f1 and I started receiving this error with every OnDrawGizmos call Not allowed to access vertices on mesh ‘’ (isReadable is false; Read/Write must be enabled in import settings) UnityEngine.Mesh:SetVertices(List`1) Pathfinding.Util.Builder:SubmitLines(Ret...
Hi, I recently updated my Spine to version 3.5.24. Ever since then, the mesh vertices do not move when I try and deform the mesh in Animate mode. The image itself is deforming, but the vertices are not. When I switch to Set-Up Mode, the meshes are deforming just fine. It's just...
aIf you go to a hospital,smoking not to allowed there 如果您去医院,抽烟不对允许那里[translate] a为什么总是这么幼稚 成熟点对你来说有这么难么 Why always the such weak clinkering point has to you is such difficult[translate] ai am rewatching 我rewatching[translate] ...
Hi, I have tried using this plugin to import some GLTF files (which I exported from Blender) that contain an armature, mesh, materials, and animations on the armature. I tried using the 2.0.7 version found on itch.io first, but I still g...
[Physics.PhysX] Cooking::cookConvexMesh: user-provided hull must have less than 256 vertices! UnityEditor.HostView:OnGUI() Failed to create Convex Mesh from source mesh "Sphere". Source mesh is likely have too many smooth surface regions. Please reduce the surface smoothness of the source ...
Now to access vertices[123].normal.dx you have to find the offset into the Vertex[], dereference the Vertex, dereference the Vector3d, and find the offset to the field. So for this example, using only reference types nearly doubles the amount of memory used, makes accessing fields se...
In this context, the allometry-free evo- lution of the talon could have allowed raptors to exploit different resources and to expand their ecological niches. Poor correlation between claw curvature and body mass has been evidenced for Aves, Squamata and Mesozoic dinosaur5, suggesting that the lack...
Now to access vertices[123].normal.dx you have to find the offset into the Vertex[], dereference the Vertex, dereference the Vector3d, and find the offset to the field. So for this example, using only reference types nearly doubles the amount of memory used, makes accessing fields seve...