针对你的问题“not allowed to access vertices on mesh”,这通常是在进行3D图形编程或使用某些3D引擎(如Unity、Unreal Engine等)时遇到的一个错误或警告信息。这个信息表明你试图访问或修改一个网格(Mesh)的顶点数据,但当前的操作环境或权限设置不允许这样的操作。以下是一些可能的原因和解决方案: 1. 检查网格的可...
I installed the latest unity 2019.3.2f1 and I started receiving this error with every OnDrawGizmos call Not allowed to access vertices on mesh ‘’ (isReadable is false; Read/Write must be enabled in import settings) UnityEngine.Mesh:SetVertices(List`1) Pathfinding.Util.Builder:SubmitLines(Ret...
Hi, I recently updated my Spine to version 3.5.24. Ever since then, the mesh vertices do not move when I try and deform the mesh in Animate mode. The image itself is deforming, but the vertices are not. When I switch to Set-Up Mode, the meshes are deforming just fine. It's just...
User Index 0, Is Virtual User: 0 [2021.05.27-23.12.18:115][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 [2021.05.27-23.12.18:115][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 [2021.05.27-23.12.18:115][ 0]LogD3D11RHI: D3D11 adapters: [2021.05.27-23.12.18...
Now to access vertices[123].normal.dx you have to find the offset into the Vertex[], dereference the Vertex, dereference the Vector3d, and find the offset to the field. So for this example, using only reference types nearly doubles the amount of memory used, makes accessing fields seve...
[Physics.PhysX] Cooking::cookConvexMesh: user-provided hull must have less than 256 vertices! UnityEditor.HostView:OnGUI() Failed to create Convex Mesh from source mesh "Sphere". Source mesh is likely have too many smooth surface regions. Please reduce the surface smoothness of the source ...
Now to access vertices[123].normal.dx you have to find the offset into the Vertex[], dereference the Vertex, dereference the Vector3d, and find the offset to the field. So for this example, using only reference types nearly doubles the amount of memory used, makes accessing fields se...