NodeGraphProcessorNode graph editor framework focused on data processing using Unity UIElements, GraphView and C# 4.7This node based solution provides a great C# API allowing you to implement conditional graphs, dependencies graphs, processing graphs and more.Based...
NodeGraphProcessor:前面两个节点编辑器都是传统的IMGUI绘制,而NodeGraphProcessor是基于Unity GraphView的,它享受所有GraphView的特性和基建,性能和轻便性皆为上乘,但是需要自己处理序列化相关的内容,接入Odin相比较于前两者要麻烦一些,而且作者对于这部分的处理确实让人头大,很多地方为了支持序列化绕了一大圈,但这是小...
Based on Unity's GraphView technology, NodeGraphProcessor is also very fast and works well with large graphs. Simple and powerful C# node API to create new nodes and custom views. usingSystem.Collections;usingSystem.Collections.Generic;usingUnityEngine;usingGraphProcessor;usingSystem.Linq;[System.Ser...
describePass("SETUP"_sv, DW_PROCESSOR_TYPE_CPU), describePass("PREPROCESS"_sv, DW_PROCESSOR_TYPE_GPU), describePass("INFERENCE"_sv, DW_PROCESSOR_TYPE_GPU), describePass("POSTPROCESS"_sv, DW_PROCESSOR_TYPE_CPU), describePass("TEARDOWN"_sv, DW_PROCESSOR_TYPE_CPU)); }; Port Definition an...
{ return dw::framework::describePassCollection( dw::framework::describePass("SETUP", DW_PROCESSOR_TYPE_CPU), dw::framework::describePass("PROCESS", DW_PROCESSOR_TYPE_GPU), dw::framework::describePass("AGGREGATE", DW_PROCESSOR_TYPE_CPU), dw::framework::describePass("TEARDOWN", DW_PROCESSOR...
NodeJS 高性能编程(全) 原文:zh.annas-archive.org/md5/DF276329F6BD35B176ABE023A386AF47 译者:飞龙 协议:CC BY-NC-SA 4.0 前言 在像 Node.js 这样的平台上实现高性能意味着要了解如何充分利用硬件的各个方面,并帮助
一、CDN与存储 1、什么是CDN 1.1 CDN(Content Delivery Network),即 内容分发网络。 CDN的全称是Content Delivery Network,即内容分发网络。CDN是构建在现有网络基础之上的智能虚拟网络,依靠部署在各地的边缘服务器,通过中心平台的负载均衡
énumération KE_PROCESSOR_CHANGE_NOTIFY_STATE KeAcquireGuardedMutex, fonction Fonction KeAcquireGuardedMutexUnsafe KeAcquireInStackQueuedSpinLock, fonction KeAcquireInStackQueuedSpinLockAtDpcLevel, fonction KeAcquireInStackQueuedSpinLockForDpc, fonction KeAcquireInterruptSpinLock, fonction KeAcquireSpinLock, macro ...
Generic node graph editor. Generate aPatchfrom your own data model. Update your data model when thePatchchanges. funcsimplePatch()->Patch{letgenerator=Node(name:"generator",outputs:["out"])letprocessor=Node(name:"processor",inputs:["in"],outputs:["out"])letmixer=Node(name:"mixer",inputs...
Afterwards, go to “API permissions” and go down to the “Other permissions granted for” section. You should see a Microsoft Graph Permissions name labeled “email”. Click the 3 dot menu and choose “Add to configured permissions”. ...