out = (ne10_fft_cpx_float32_t*) NE10_MALLOC (fftSize * sizeof (ne10_fft_cpx_float32_t)); ne10_fft_cfg_float32_t cfg; cfg = ne10_fft_alloc_c2c_float32 (fftSize); …… //FFT ne10_fft_c2c_1d_float32_neon (out, in, cfg, 0); …… //IFFT ne10_fft_c2c_1d_float32_neon ...
* ne10_fft_c2c_1d_float32_neon(out, in, cfg, 1); // Call the FP32 C2C NEON implementation directly (reusing the configuration structure!) * * ... * * NE10_FREE(out); // Free the allocated input array * NE10_FREE(in); // Free the allocated output array * ne10_fft_destroy_c2c...