I built Android APK in debug mode, and there were no errors during the build process, but when running it on my phone, I encountered an issue of 'native code library failed to load', which prevented the app from opening properly. The lib...
I'm building all from scratch in android studio. Android Studio Dolphin | 2021.3.1 Patch 1 It builds fine but during emulation, I get the Native code library failed to load. I have C++ Vulkan projects all running fine and this project al...
2019-03-13 11:59:58,183 DEBUG util.NativeCodeLoader: Failed to load native-hadoop with error: java.lang.UnsatisfiedLinkError: /home/apps/hadoop-3.2.0/lib/native/libhadoop.so.1.0.0: /lib64/libc.so.6: version `GLIBC_2.14' not found (required by /home/apps/hadoop-3.2.0/lib/native/libha...
16/01/05 15:05:49 DEBUG util.NativeCodeLoader: Failed to load native-hadoop with error: java.lang.UnsatisfiedLinkError: no hadoop in java.library.path 16/01/05 15:05:49 DEBUG util.NativeCodeLoader: java.library.path=/home/wangqi/software/hadoop-2.6.0/lib 16/01/05 15:05:49 WARN uti...
LOG.debug("Failed to load native-hadoop with error: " + t); LOG.debug("java.library.path=" + System.getProperty("java.library.path")); } } if (!nativeCodeLoaded) { LOG.warn("Unable to load native-hadoop library for your platform... " + ...
15/06/25 00:14:04 WARN util.NativeCodeLoader: Unable to load native-hadoop library for your platform... using builtin-java classes where applicable 解决办法: 增加调试信息 [hadoop@master001 native]$ export HADOOP_ROOT_LOGGER=DEBUG,console ...
WARN util.NativeCodeLoader: Unable to load native-hadoop library for your platform... using builtin-java classes where applicable 设置logger级别,看下具体原因 export HADOOP_ROOT_LOGGER=DEBUG,console [plain] view plain copy ...
Provide logs (with “debug” : “…” as necessary in configuration) 14:32:55 Failed to load the librdkafka native library. Failed to load the librdkafka native library. 14:32:56 at Confluent.Kafka.Impl.LibRdKafka.Initialize(String userSpecifiedPath) at Confluent...
That error code is a new one on me, never seen that reported, but I have seen “failed to decrypt asset” with different code numbers. It means what it says - something is damaged or corrupted and it cannot load, possibly a preset or an IR. ...
GCHandle and gcroot are well described in the docs and elsewhere (see "Tips and Tricks to Bolster Your Managed C++ Code" by Tomas Restrepo in the February 2002 MSDN®Magazine), so all I'll say here is that gcroot employs templates and C++ operator overloading, which makes handles look...