Must be UDP, TCP, or SCTP. Defaults to "TCP". Table 33 io.k8s.api.core.v1.SecurityContext Parameter Type Description allowPrivilegeEscalation Boolean AllowPrivilegeEscalation controls whether a process can gain more privileges than its parent process. This bool directly controls if the no_new_...
NoChecksum 1 Send UDP datagrams with checksum set to zero. NoDelay 1 Disables the Nagle algorithm for send coalescing. AcceptConnection 2 The socket is listening. BsdUrgent 2 Use urgent data as defined in RFC-1222. This option can be set only once; after it is set, it cannot be turned...
Must be UDP, TCP, or SCTP. Defaults to "TCP". 表33 io.k8s.api.core.v1.SecurityContext 参数 参数类型 描述 allowPrivilegeEscalation Boolean AllowPrivilegeEscalation controls whether a process can gain more privileges than its parent process. This bool directly controls if the no_new_privs ...
(which match the bound name) are routed to the application. If this field is set to the constant INADDR_ANY, as defined innetinet/in.h, the caller is requesting that the socket be bound to all network interfaces on the host. Subsequently, UDP packets and TCP connections from all ...
SOCKET_ADDRESS_LIST structure (Windows) ChooseFont function (Windows) Types element (Windows) MDM_Policy_Config01_Settings02 class (Windows) Graph Element (Child of NotesMenu) Submenu1Button Element ITransformProperties::Clone IPropertyStorage::RemoteDeleteMultiple method (Windows) WordMult function (Win...
[MS-RDPEUDP]: Remote Desktop Protocol: UDP Transport Extension [MS-RDPEUDP2]: Remote Desktop Protocol: UDP Transport Extension Version 2 [MS-RDPEV]: Remote Desktop Protocol: Video Redirection Virtual Channel Extension [MS-RDPEVOR]: Remote Desktop Protocol: Video Optimized Remoting V...
Must be UDP, TCP, or SCTP. Defaults to "TCP". 表35 io.k8s.api.core.v1.SecurityContext 参数 参数类型 描述 allowPrivilegeEscalation Boolean AllowPrivilegeEscalation controls whether a process can gain more privileges than its parent process. This bool directly controls if the no_new_privs ...
async_resolve( udp::v4(), hostname, "daytime", asio::use_future); // The async_resolve operation above returns the endpoints as a future // value that is not retrieved ... udp::socket socket(io_context, udp::v4()); std::array<char, 1> send_buf = {{ 0 }}; std::future<...
socket->bind(QHostAddress::AnyIPv4,8047, QUdpSocket::ShareAddress | QUdpSocket::ReuseAddressHint); socket->joinMulticastGroup(groupAddress, iface); connect(socket, SIGNAL(readyRead()),this, SLOT(processIncomingWaves())); boundAddresses.append(iface.addressEntries().at(j).ip()); ...
在接收推送数据的任务中会开启一个死循环,不断地调用udpSocket的原生receive方法去获取从服务端发送过来的数据,然后把接收到的数据交给HostReactor组件的processServiceJson方法处理 com.alibaba.nacos.client.naming.core.HostReactor#processServiceJson /** * 处理从nacos服务端获取到的服务最新实例结果,该方法有两种情况...