/worldborder set <sizeInBlocks> /worldborder add <sizeInBlocks> /worldborder center <x> <z>/worldborder damage <buffer|amount>/worldborder warning /worldborder get这些就是/worldborrde类的全部命令,待我一个个分析... 本楼含有高级字体9楼2014-12-15 20:51 收起回复 吃梨子 末影水晶 13 nbt:niubi...
区块(Chunk)是Minecraft世界里一个大小为16×16的区域。 区块宽16格,长16格,内部包含许多方块。在主世界中,区块高384格;在下界和末地中,区块高256格。当新建世界时会在出生点附近生成区块,在Java版中,世界中最初会生成43×43个区块,其过程显示在世界加载屏幕。随
基岩版使用了修改后的Google的LevelDB(Zlib压缩格式)来储存世界格式资料。 Mojang修改了谷歌的原始LevelDB以加入对Zlib压缩格式和Windows系统的支持。代码可以在Github页面访问,且编写指引由Tommaso在此处提供。 对于Java版的LevelDB + Zlib,请见此Github页面。 Google
Now, you can go as far as your hardware will allow, up to 30 million blocks from the spawn point. Once you reach the border, you will hit a translucent wall you can see beyond but can't pass. When youinstall a custom Minecraft map, the size of the world depends on your current ha...
World Border is a minimalistic configurable mod which allows the creation of a configurable world border, limiting the world size. This can prevent infinitely large file sizes or keep a community of players closer together. You can also loop around the world when hitting a world border, ...
This mod allows you to customize your world border with just gamerules. Commands: /bordertimer - How long until the border will expand /bordersettings - See the settings for the border Gamerules: borderSize - Changes the base size of the border. The base value is 32 initial...
--- '''Minecraft Dungeons''' ;[[MCD:Achievement|Achievements]] :Various challenges and goals that the player can complete. ;[[MCD:Item|Items]] :Detailed information on the various items that the player can collect and use. ;[[MCD:Locations|Locations]] :Information about locations in general...
杀死指令:/kill 实体 例:/kill @e[name=k] 杀死名叫K的实体 --- 游戏规则: /gamerule 是=true 否=false 参数:commandBlockOutput 命令方块执行是否提示 doDaylightCycle 时间是否流动 doFireTick 火线是否蔓延 doMobLoot 怪物物品是否掉落 doMobSpawning 怪物是否自动生成 doTileDrops 破坏物品是否掉落方块 kee...
In Minecraft Java Edition (PC/Mac), there are different syntaxes depending on what you would like to do to the world border. To set the diameter of the world border: /worldborder set <SizeInBlocks> [TimeInSeconds] To add blocks to the diameter of the world border: ...
getCollisionBorderSize()); RayTraceResult raytraceresult = axisalignedbb.calculateIntercept(vec3d, vec3d2); if (axisalignedbb.contains(vec3d)) { } else if (raytraceresult != null) { raytraceresult.entityHit = entity1; return raytraceresult; } } return null; } ...