基岩版使用了修改后的Google的LevelDB(Zlib压缩格式)来储存世界格式资料。 Mojang修改了谷歌的原始LevelDB以加入对Zlib压缩格式和Windows系统的支持。代码可以在Github页面访问,且编写指引由Tommaso在此处提供。 对于Java版的LevelDB + Zlib,请见此Github页面。 Google
Makes for infinitely looping worlds while still limiting the size.Configurable: ( how do I configure? )enableCustomOverworldBorder (default = true): When enabled, uses the overworldBorderCoords to set the border.enableCustomNetherBorder (default = false): When enabled, uses the netherBorderCoords ...
font-size:1.1em;">'''Minecraft Dungeons''' '''[[MCD:Gameplay|Gameplay]]''' *{{FrontPageLink|id=du-arch-illager|MCD:Story|Story}} *{{FrontPageLink|id=du-default|MCD:Difficulty|Difficulties}} *{{FrontPageLink|id=du-hero|MCD:Hero|Heroes}} *{{FrontPageLink|id=du-sword|MCD:Melee Weapon...
184 This text is hard to read if you play the game at the default resolution, but at 1080p it's fine!在默认分辨率下这些文字很难看清,但1080p高清就可以了! 闪烁标语会放缩以与标题屏幕的空间相适应,因此在低分辨率下此标语很难看清。 Alpha v1.0.13 185 Haha, LOL!哈哈! Alpha v1.0.14 ...
SizeInBlocksis the new diameter (in blocks) for the world border. It must be at least 1. addSizeInBlocksis the number of blocks to add to the diameter of the world border. TimeInSecondsis the number of seconds before the world border changes to the new size. The default is 0. ...
Default value 1.0 (roughly the same as fireball) view_range - 此实体的最大可视范围。实际距离也取决于客户端的渲染距离和实体渲染距离。默认值为1.0(与火球大致相同) shadow_radius - size of shadow. Defaults to 0 (no shadow). Interpolated shadow_radius - 实体阴影的大小。默认为0(无阴影)。可插值...
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script. set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m" @rem Find java.exe if defined JAVA_HOME goto findJavaFromJavaHome set JAVA_EXE=java.exe %JAVA_EXE% -version >NUL 2>&1 if...
By default max players is 20, you can increase this with the `MAX_PLAYERS` variable. docker run -d -e MAX_PLAYERS=50 ### Max world size This sets the maximum possible size in blocks, expressed as a radius, that the world border can obtain. docker run -d -e MAX_WORLD_SIZE=10000 ...
chat-executor-max-size: -1 # 聊天线程池的最大线程数(-1为不限制) compression-level: default # 网络数据压缩级别, 默认是6 fix-entity-position-desync: true # 修复实体位置不同步 load-permissions-yml-before-plugins: true # 在加载插件之前加载权限文件 ...
包路径:net.minecraft.world.border.WorldBorder类名称:WorldBorder方法名:contains WorldBorder.contains介绍 暂无 代码示例 代码示例来源:origin: Vazkii/Botania IBlockState state1 = player.world.getBlockState(newPos); Block block1 = state1.getBlock(); if(player.world.getWorldBorder().contains(newPos) ...