)这三幅图的拍摄地点分别是末地,主世界和地狱,外面有一层蓝色条纹状东西,这就是我们今天的主角:世界边界()而worldborder就是围绕1.8新的世界边界的命令,不过,在讲worldborder之前,我们先看看什么是世界边界:世界边界(World border)是边境以外的世界,在14w17a后被加入。在无命令干涉情况下,3千万X3千万个方块的区域...
基岩版使用了修改后的Google的LevelDB(Zlib压缩格式)来储存世界格式资料。 Mojang修改了谷歌的原始LevelDB以加入对Zlib压缩格式和Windows系统的支持。代码可以在Github页面访问,且编写指引由Tommaso在此处提供。 对于Java版的LevelDB + Zlib,请见此Github页面。 Google
Next up, we bring you one of the largest Minecraft map ever. It is not only huge in terms of world size, but eventhe file size of the map is over 1GB. Usually, maps max out around 50 – 100 MBs, including the resource pack. But the size starts making sense when you look at the...
[10:47:56] [Server thread/INFO]: Custom Map Seeds: Village: 10387312 Feature: 14357617 [10:47:56] [Server thread/INFO]: Max TNT Explosions: 100 [10:47:56] [Server thread/INFO]: Item Despawn Rate: 6000 [10:47:56] [Server thread/INFO]: Item Merge Radius: 2.5 [10:47:56] [Serve...
为world_loaded事件加入了realms_map_content属性。 当加载Realm地图内容(小游戏)时,world_loaded会接受到该地图的名称。 加入了advancement_made可选事件。 在玩家达成进度时触发,包含进度的ID和完成进度的时间。 加入了game_load_times可选事件。 在游戏客户端加载时触发,包含客户端加载的时间。
Welcome to Captive Minecraft 1.20.1! Captive Minecraft 1.20.1 is my latest and third Captive Minecraft map with exciting new features, such as the Room of Monuments, new Advancements, doubled world height, and new crafting recipes. Creator:Bastiii_502MC Version:1.20.1 ...
{/edition|class=launcher|background=#eee|border=#ccc|minwidth=230px|header=''[[Minecraft Launcher]]''|content= <div style="display:inline-block;margin:0 0.5em 0 0.5em;vertical-align:top;"> <span class="edition-box-subheader"style="font-variant:small-caps;color:#333;">Latest versions<...
MAP11有两个名字! 指游戏《毁灭战士II》中的MAP11关卡有"Circle of Death"和"The 'O' of Destruction"两个名字。 Alpha v1.0.13 179 Omnipotent!无所不能! Alpha v1.0.13 0.7.3 180 Gasp!气喘吁吁! Alpha v1.0.13 0.7.3 181 ...! Alpha v1.0.13 0.7.3 ...
World Border is a minimalistic configurable mod which allows the creation of a configurable world border, limiting the world size. This can prevent infinitely large file sizes or keep a community of players closer together. You can also loop around the world when hitting a world border, ...
world, newPos))) coords.add(newPos); 代码示例来源:origin: cabaletta/baritone public BetterWorldBorder(WorldBorder border) { this.minX = border.minX(); this.maxX = border.maxX(); this.minZ = border.minZ(); this.maxZ = border.maxZ(); } 代码示例来源:origin: SleepyTrousers/EnderIO @...