In Minecraft Bedrock edition sounds names are in the sounds.json file in the vanilla resource pack. (https://aka.ms/resourcepacktemplate) This is a collection of the sounds from the vanilla Minecraft playsound list I find most useful when creating maps. (and I use quite often!) A quick ...
Armor Stands now preserve custom names when placed and broken 现在盔甲架可以在放置和破坏时保存自定义名称 Vexes now use a separate charging animation when empty-handed 现在恼鬼会在空手时使用另外的猛冲动画 Tweaks to recipe unlocking to make discovering vital crafting recipes easier for new players 调...
26造成的效果)的轻重程度 27fovEffectScale视场角效果(疾跑、迅捷、缓慢等对视野范围的影响)的轻重程度0–10.0 28darknessEffectScale控制监守者或幽匿尖啸体给予的黑暗脉动效果程度。0–11.0) 29glintSpeed控制附魔物品的光效闪动速度。0-10.5) 30glintStrength控制附魔物品光效的透明程度。0-10.75) 31damageTiltStrengt...
Minecraft Calm (SOUND EFFECT)combine2005 (Freesound) 0:00 0:03 Ses, Paskalya yumurtaları, Için ses efekti. Ücretsiz kullanım. Yorumlar Topluluk sizden haber bekliyor. Yorumları görmek için oturum açın veya Pixabay'e katılın ...
Items with the ‘minecraft:throwable’ component now trigger the ‘throw’ sound effect when used 现在拥有 minecraft:throwable 组件的物品在使用时会触发 throw 音效Add-Ons行为包 Added PlacementDirection and PlacementPosisition BlockTraits 加入了 PlacementDirection 和PlacementPosisition 方块特征 The Placement...
playSound(soundId: string, location: Vector3, soundOptions?: WorldSoundOptions): void Plays a sound for all players. Parameters soundId:string Identifier of the sound. location:Vector3 Location of the sound. soundOptions?:WorldSoundOptions=null ...
import{ world, MusicOptions, WorldSoundOptions, PlayerSoundOptions, DimensionLocation }from"@minecraft/server";functionplayMusicAndSound(targetLocation: DimensionLocation){constplayers = world.getPlayers();constmusicOptions: MusicOptions = { fade:0.5, loop:true, volume:1.0, }; world.playMusic("music....
Fixed incorrect names for White Dye, Black Dye, Brown Dye, and Blue Dye (MCPE-153522) 修复了白色、黑色、棕色与蓝色染料物品名称异常的问题 (MCPE-153522) Fixed a bug where an undamaged tool, such as Pickaxe, when name-changed on an Anvil, would fail to work correctly when used for the ...
Each item, block, entity, mob, enchantment, status effect and sound effect in Minecraft has an ID and Name assigned to it. These internal game values are essential to know when performing commands and cheats such as /give, /summon, /enchant, /effect or /stopsound. IDs and Names are ...
(It does not have to be this name, but it should be different from the built-in preset camera names listed in the Camera Presets section.) Open the camera.json file and paste in the example JSON below. Then, adjust the variables as you like. Your folder structure should look like this...