Minecraft Java版是指Windows、Mac OS与Linux平台上,使用Java语言开发的Minecraft版本。正式版是Minecraft ...
添加了 F3+L 快捷键以生成和显示游戏内性能测试报告F3+L on single-player worlds will also include reports for the integrated server在单人模式中使用快捷键也会生成包含服务器的报告 Added gamerule playersSleepingPercentage (100 by default), which sets what percentage of players that must sleep in order...
playersSleepingPercentage - Int value (default: 100) What percentage of players must sleep to skip the night. pvp - true/false Whether the player can fight with other players. randomTickSpeed - Any int value (def: 3) How often a random block tick occurs (such as plant growth) per chunk...
Percentage Player Sleep [Experimental] Experimental Set the percentage of players required to pass the night. Made for Bedrock Edition 1.20 Added: 5th Jun 2023 Version: 0.0.2 Downloads: 1,814 Sorter Experimental Sort and transfer inventories Made for Bedrock Edition 1.20 Added: 5th Jun ...
docker run -d -it -p 25565:25565 -e EULA=TRUE itzg/minecraft-server where, in this case, the standard server port 25565, will be exposed on your host machine. If you plan on running a server for a longer amount of time it is highly recommended using a management layer such as Dock...
- Running [different versions of Minecraft](https://docker-minecraft-server.readthedocs.io/en/latest/versions/minecraft/) and using [various server types](https://docker-minecraft-server.readthedocs.io/en/latest/types-and-platforms/) - [Setting server properties via container environment variables](...
添加了 entity-broadcast-range-percentage 属性,能够控制发送到客户端的实体的距离上限。更高的值可以让...
It is now possible to control at what range the server sends data about entities to clients. 现在可以控制服务端发给客户端的实体数据的范围了。 Added an entity-broadcast-range-percentageserver property controlling how close entities need to be before being sent to clients. Higher values means entiti...
(Patch) betterCombatMountFix: Fixes mounted combat Better SurvivalMob Blindness: Whether blindness affects mob's pathfindingMob Blindness Blacklist: Blacklisted mobs for the blindness effectMob Blindness Percentage: How strongly blindness affects mob pathfindingRange Speed Multiplier: Multiplier for Range ...
A more practical definition of "efficiency" describes the percentage of blocks removed that are ores, in other words efficiency = (ores removed / blocks removed). A significant portion of the efficiency comes from the size of an ore cluster, or the chance of having already mined that ore fr...