*max-tick-time我设置为了-1,默认为60000,因为有机械动力的存在,服务器卡顿是日常,如果保持默认容易误判崩服,所以设置为-1禁用它。当然,不改问题也不大。重启后,能正常进入服务器。 max-tick-time的说明 问题所在 那么就只剩下最后一个了,不会吧,最后一个了才找到问题所在?好好好。 事实证明,是的,的确是...
server-port=25565 view-distance=50 ###服务器区块视距,影响服务器加载量,20人以上服务器推荐设置为8 pvp=false ###我是创造服务器,设置PVP为关闭 max-tick-time=180000 ###默认值为60000一分钟。此参数影响服务器watchdog看门狗参数,服务器无响应时间超过这个参数的时候则认为服务器崩溃,自动重启服务器。此参数...
The view distance dictates how many chunks the player can see, thereby saving server resources. The tick distance controls how many chunks are ticked away from the player, also helping with resource usage. The max threads setting determines the maximum number of threads the server uses, which if...
[Server thread/INFO]: Done (18.470s)! For help, type "help" or "?" minecraft目录下会有一个server.properties,这是服务器配置各种参数的文件。具体配置参考我的世界wiki,server.proties具体参数如下: max-tick-time=60000 #设置每个tick花费的最大毫秒数。 generator-settings= #本属性质用于自定义超平坦...
max-chained-neighbor-updates=1000000 max-players=20 max-tick-time=60000 max-world-size=29999984 motd=A Minecraft Server network-compression-threshold=256 online-mode=true op-permission-level=4 player-idle-timeout=0 prevent-proxy-connections=false ...
motd=A Minecraft Server# 监听服务器的端口号(默认25565)query.port=25565#是否可以打架pvp=false# 游戏难度difficulty=easy# 默认会允许n-1字节的数据包正常发送, 如果数据包为 n 字节或更大时会进行压缩network-compression-threshold=256# 设置每个tick花费的最大毫秒数max-tick-time=60000# 最大玩家数max-...
6 然后,设置server.properties,详见wiki,这是我的设置:#Minecraft server properties#Fri Jul 27 23:01:10 CST 2018spawn-protection=200max-tick-time=60000generator-settings=force-gamemode=falseallow-nether=truegamemode=0broadcast-console-to-ops=trueenable-query=falseplayer-idle-timeout=0difficulty=1...
From the server's point of view, the pausing causes a single tick to take as long as the process is stopped, so the server watchdog might intervene after the process is continued, possibly forcing a container restart. To prevent this, ensure that the max-tick-time in the server....
on “`server.properties“` 代码语言:javascript 复制 #Minecraft server properties #Fri Jul3112:30:46CST2020spawn-protection=16max-tick-time=60000query.port=25565generator-settings=sync-chunk-writes=trueforce-gamemode=falseallow-nether=trueenforce-whitelist=falsegamemode=survival ...
Time: 15-1-22 上午9:24Description: Exception in server tick loopcpw.mods.fml.common.MissingModsExceptionat cpw.mods.fml.common.Loader.sortModList(Loader.java:235)at cpw.mods.fml.common.Loader.loadMods(Loader.java:464)at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler....