Drowned can no longer spawn where the block light level is above 0 (MCPE-150148) 溺尸现在不能生成在亮度高于0的方块上 User Interface 用户界面 Fixed truncated label (in some languages) above 2x2 crafting grid in Pocket UI inventory screen ...
Axolotls now only spawn in complete darkness to prevent spawning in unwanted places 为了防止美西螈在不需要的位置生成,现在美西螈只会在完全黑暗的环境中生成了 The hitbox on Axolotls is now smaller to match the size of the mob 美西螈的碰撞箱现在变得更小了,更符合其本身的外观 Drowned, Guardians, a...
If the monsters are too much trouble, the player can also go to options and change the difficulty to "peaceful" to prevent mobs from spawning. However, the player could still die from lava, so don't forget that water bucket. Caves often contain dead-end passages and shafts, or masses ...
The best way to prevent this from happening is to simply limit who is able to place lava or water using a Bukkit plugin. If the damage has already been done, the best way to remove it is with world editing plugins. You can use the following command, either in a repeating command blo...
Block prevents the mob group from spawning, even during nightmares. To block a group, run /function no-monster:control/never/<group>. NOTE: The spawn game rules from previous versions of No Monster Minecraft still work, but you no longer need to set them directly! For example, to enable ...
Copper Blocks that are not fully oxidized can be waxed to prevent further oxidation, either by ...
Drowned geometry is no longer broken in content packs Zombies can spawn underground again Making command selectors use the current position of an actor rather than the previous position of an actor Fixed an issue that could prevent the Marketplace loading correctly ...
- Will of the Ocean once again reduces damage from Drowned, because go screw yourself vanilla logic; - Added elemental vulnerabilities to Angel's Blessing, Will of the Ocean, Blazing Core and Eye of Nebula (#71); - At long last, finally properly set up the Mixin connection for further us...
Now all hostile mobs can spawn in a higher light level, that is, you will need to illuminate your buildings well or the caves you explore, redstone torches, and soulfire will not prevent the spawning of hostile entities. All hostile mobs will spawn with stronger armor, and with a higher ...
Prevent players from going below the bedrock floor by teleporting them up. - Useful so people can't elytra fly below the world. Remove wither heads automatically to prevent lag. - Removes on chunk load, unload or after a customizable alive time Option to disable wither spawning at spawn. -...