For example, command /particle minecraft:dust 1.0 0.0 0.0 2.0 ... becomes /particle minecraft:dust{color:[1.0, 0.0, 0.0], scale:2.0} ... 例如,指令 /particle minecraft:dust 1.0 0.0 0.0 2.0 ... 变成了 /particle minecraft:dust{color:[1.0, 0.0, 0.0], scale:2.0} ... The syntax for ...
For example, command /particle minecraft:dust 1.0 0.0 0.0 2.0 ... becomes /particle minecraft:dust{color:[1.0, 0.0, 0.0], scale:2.0} ... 例如,指令 /particle minecraft:dust 1.0 0.0 0.0 2.0 ... 变成了 /particle minecraft:dust{color:[1.0, 0.0, 0.0], scale:2.0} ... The syntax for ...
Find a complete particle name list in this guide. An example command:/particle minecraft:huge_explosion_emitter ~10 ~ ~ Particle Trails Command With theMinecraft particle command, you can create really cool particle trails, you leave when walking. Awesome particle effects for multiplayer servers! M...
加入了了游戏规则commandblocksenabled。 1.8.01.8.0.8 重新加入了/particle。 加入了randomTickSpeed游戏规则。 加入了/reload。 加入了/function。 1.9.01.9.0.0 加入了/tellraw。 加入了showdeathmessages游戏规则。 加入了immediaterespawn游戏规则。 为/particle加入了新粒子。 1.11.01.11.0.1 加入了/resupply,但...
/particleCreates a particle emitterGame DirectorsYes /permissionReloads and applies permissions. This command is for use on a dedicated server only.OwnerYes /playanimationMakes one or more entities play a one-off animation.Game DirectorsYes
For example, all Oak blocks and variants are now next to each other 例如,所有橡木方块及其变体靠...
spawnParticle(effectName: string, location: Vector3, molangVariables?: MolangVariableMap): void Creates a new particle emitter at a specified location in the world. Parameters effectName:string Identifier of the particle to create. location:Vector3 ...
|Minecraft Java版是指Windows、Mac OS与Linux平台上,使用Java语言开发的Minecraft版本。|正式版是...
BE:as <origin: target> <chainedCommand: ExecuteChainedOption_0> 参数 JE:<targets>:entity BE:origin: target 需要设置的执行者,影响后续子命令。 必须为玩家名、目标选择器或UUID。[仅Java版]效果 将执行者改为目标实体(改变@s的含义)。 参数不正确时,视为语法错误。 若<targets>或origin: target无法解...
(For example "hello" and "123" are both valid string arguments, but if you have a command that has a string argument or an integer argument, Brigadier may ignore the integer argument). In this update, the CommandAPI will try to spot potential conflicts and add a warning in the console....