用法: /< command > [all]别名: lag,elag,egc,mem,emem,memory,ememory,uptime,euptime,tps,etps,entities,eentities give 介绍: 给某玩家一个物品。用法: /< command > < 玩家 > < 物品|物品ID > [数量 < 附魔名称[ 附魔等级] > 。。。]别名: egive heal
/damage Apply damage to the specified entities. See more in the Damage Command documentation. Game Directors Yes /daylock Locks and unlocks the day-night cycle. Game Directors Yes /deop Revokes operator status from a player. Admin No /dialogue Opens NPC dialogue for a player. See the page...
The /testfor command has a few different applications, mainly as an overview tool for counting objects or entities at a given location. It’s also a good way to check for particular players or items of interest. Whether you’re keeping tabs on your fellow players or a horde of zombies, ...
list <x> <y> <z>允许查看我位置可以生成的怪物不可以省略后面的坐标,光标指向的位置可能会被实体阻挡,导致输出结果不准确,可以使用相对位置 "~ ~ ~"也可以直接在要检查的位置放置粉色地毯,和无地毯指令的效果一致 entities <类型> mobcaps [选项]按照大类显示刷怪上限,以及这个类别中检测到了多少只怪默认显示...
CommandList Stuckonacommand,confusedorjustlookingforsomethingnew?Checkouthttp://.youtube/user/spcmodforasimpledemoofmostofthecommandsthismodprovides. Tobringupthecommand"console"type'T'thentypeinthecommand.Belowisabriefrunthroughofthecommandlist:
Search an interactive list of Minecraft blocks, items, mobs, entities, potions, ids and data values.
Specify Targets:Indicate which entities you want to teleport. This could be a specific group or all entities within a certain area. Execute the Command:Once all parameters are set, execute the command. The entities should now be teleported to various randomly chosen locations within your defined...
Tags common to all entities[show] Tags common to all mobs[show] HiddenGene: The secondary gene this panda has, that can transfer to the child. MainGene: The primary gene this panda has, that determines the behavior and appearance of the panda and that can transfer to the child.Genes...
blockIdentifiers?: string[] = null String list of block types that the item can destroy.Notes:This function can't be called in read-only mode. This function can throw errors. Throws if any of the provided block identifiers are invalid....
import { world, DimensionLocation } from "@minecraft/server"; function customCommand(targetLocation: DimensionLocation) { const chatCallback = world.beforeEvents.chatSend.subscribe((eventData) => { if (eventData.message.includes("cancel")) { // Cancel event if the message contains "cancel" even...