这两种指令就是:/setworldspawn和/spawnpoint。 先来看看第一种。/setworldspawn这个很长吧,不好记。其实,把它拆开,就好记了。 setworldspawn其一共是由三个单词组成的:set、world和spawn。set之前见到过,意为“设置”,world的中文意思是“世界”,spawn的中文是“产卵、产生”。 那么这样子就可以大致的知道set...
/spawnpoint @a 设置所有玩家的重生点在各自脚下 /spawnpoint @a x y z 设置所有玩家的重生点在指定坐标) /spawnpoint @a ~ ~ ~ 设置所有玩家的重生点在自己脚下 (注:如果设置的重生点有方块阻挡,则会回到世界重生点或世界重生点的附近) /setworldspawn x y z (设置世界出生点到指定坐标) 7、/summon ...
/spawn(产生某个生物) /setblock(将一个方块变成另一个方块) /setidletimeout(设置自动踢出挂机玩家的时间) /spawnstack {NAME|ID|random}(产生一个合体的怪物NPC) /setworldspawn(设置出生点) /spawnpoint(设置某位玩家的出生点) /summon(生成某个实体) /snow(在自己附近生成下雪后的样子) /st...
Mods or external programs, such as NBTExplorer or MCEdit, can also be used to find and set the world spawn point.Individual spawnThe individual spawn point of the player can be changed by sleeping in a bed, using a respawn anchor, or using the /setworldspawn or /spawnpoint command. If...
Please search for any bugs you find onbugs.mojang.comand let us know what you think atfeedback...
Unfortunately, this leaves some structures like fossils on Bedrock and ruined portals that spawn underground, which will require some manual effort to find. Requirements Seed For technical reasons, you need to know the seed of your world to use Seed Map, unless, of course, you want to find ...
为什么服务器设置了setworldspawn新玩家还是出生在别 洞庭狐♂ 2024年12月11日 23:13为什么服务器设置了setworldspawn新玩家还是出生在别的地方啊?查看更多内容Lrbs🍀 5小时前 点赞0 建议装ess spawn或者其他spawn插件 贴吧热榜 按内容热度排行,每小时更新一次 1 吧友们,我扛不住了。。。 热度564W 2 ...
spawnLocation:Vector3 Location of the spawn point. Note that this is assumed to be within the overworld dimension. Notes: This function can't be called in read-only mode. This function can throw errors. ThrowsError,LocationOutOfWorldBoundariesError ...
iOS now requests Local Network access in order to find games on the local network iOS 设备现在会请求授予访问本地网络的权限,用以寻找本地网络上的游戏 Added a progress handler when loading into a world that will wait up to a total of 15 seconds for the primary player’s appearance to load ...
: number) => void, targetLocation: DimensionLocation) { const fox = targetLocation.dimension.spawnEntity(MinecraftEntityTypes.Fox, { x: targetLocation.x + 1, y: targetLocation.y + 2, z: targetLocation.z + 3, }); fox.addEffect(MinecraftEffectTypes.Speed, 10, { amplifier: 2, }); ...