Updated textures for multiple blocks and items to remove bugs and achieve parity between Bedrock and Java Edition (MCPE-127539) 更新了多种方块与物品的纹理以移除问题并与 Java 版同步 (MCPE-127539) Lodestone Compass 磁石指针 Oak Door,Dark Oak Door,Birch Door,Spruce Door,Acacia Door,and Jungle Doo...
Tweaked mob spawning in mountain and cave biomes to match the Java Edition side-snapshot 调整了高山和洞穴生物群系中的生物生成以匹配Java版的快照 Trees in swamps can now generate slightly deeper when in water 沼泽中的树现在可以生成在更深一点的水里面 Deepslate now generates at lower depths (MCPE...
Ever since I set up shop on top of this stony peak, I’ve been communicating exclusively through yodels. I’ll switch back to words for this Bedrock Beta update, that brings you updates from these heights all the way down to dripstone and lush caves. 哟嘚嘞嘿呼! 咳咳,不好意思!自从我...
There are no longer graphical artifacts from the Warden’s emerge or dig particle effects (MCPE-153580) 监守者出现和挖掘时的粒子效果没有图像损坏了 (MCPE-153580) Warden's hurt animation no longer differs between Bedrock Edition and Java Edition (MCPE-153967) 监守者的受伤动画在 Java 版和基岩版...
Minecraft: Bedrock Documentation Homepage Updates and News Casual Creator Article Series Learning Journey Concepts Game Logic Assets and Sound Worlds and Cameras Entities and Particles Items and Recipes Blocks Tools and Libraries Commonly Used Tools Open-Source Scripting Libraries In-Game Tools Bedrock Edit...
MINECRAFT BEDROCK 1.20.80 MINECRAFT 基岩版 1.20.80 Armor up and adventure together!整装上阵,...
Minecraft - 1.19.20 (Bedrock)Minecraft 基岩版 1.19.20 They say that variety is the spice of...
import { EntityQueryOptions, DimensionLocation } from "@minecraft/server"; function tagsQuery(targetLocation: DimensionLocation) { const mobs = ["creeper", "skeleton", "sheep"]; // create some sample mob data for (let i = 0; i < 10; i++) { const mobTypeId = mobs[i % mobs.length...
point that I'm not bothered updating the new upcoming pages as I consider a lot of the information on these to be speculations. And I for one would ask for modesty in changing other pages to include new, non-confirmed on existing pages until they're fully released on the Bedrock platform...
import{ EntityQueryOptions, DimensionLocation }from"@minecraft/server";functiontagsQuery(targetLocation: DimensionLocation){constmobs = ["creeper","skeleton","sheep"];// create some sample mob datafor(leti =0; i <10; i++) {constmobTypeId = mobs[i % mobs.length];constentity = targetLocatio...