Armor is a category of items that provide players and certain mobs with varying levels of protection from common damage types, and appear graphically on the wearer (excluding non-humanoid wearers). These items include several different tiers of helmets,
docker run -d -it -p 25565:25565 -e EULA=TRUE itzg/minecraft-server where, in this case, the standard server port 25565, will be exposed on your host machine. If you plan on running a server for a longer amount of time it is highly recommended using a management layer such asDocker ...
Armor Calculations To support the addition of Armor Pierce, Armor Shred, Protection Pierce, and Protection Shred, Apothic Attributes changes the way that damage reduction calculations are done, for both Armor and Protection. In vanilla, armor reduces damage based on your armor toughness value and th...
protection range for team-spawn and team NPCs. island radius (for features like triggering traps and map) border radius. instant kill on void based on Y coordinate. you can create as many teams as you want. you can allow map breaking like on a SkyWars game. ...