nether/all_effects 这上面的风景不错Great View From Up Here 利用潜影贝的攻击向上漂浮50个方块 在游戏尽头的城市 在飘浮状态效果下垂直移动50个方块的距离。上下方向不限定。 end/levitate 村庄英雄Hero of the Village 成功在袭击中保卫村庄 自我放逐 成功抵御袭击。 注:该进度为隐藏进度,也就是说只有完成之后才...
本地酿造厂Local Brewery 酿造一瓶药水 与火共舞 从酿造台的输出栏取得任意物品,包括空瓶或命令放入的其他物品。 nether/brew_potion – 带信标回家Bring Home the Beacon 建造并放置一个信标 凋零山庄 当信标被激活时,处在以其为中心的20×20×14区域里。 nether/create_beacon –狂乱...
shooter, if the executing entity is a projectile (like Arrow, Fireball, Trident, Firework, Thrown Potion, etc.) 可以是发射者,如果当前执行实体是一个弹射物(例如箭矢、火球、三叉戟、烟花火箭、投掷的药水等) thrower, if the executing entity is an item 可以是投掷者,如果当前执行实体是一个物品 sour...
-Potion Effects 显示药水效果(中文玩家必须关闭TTF Font) -Potion Counter 显示飞溅治疗药水的数量 -Coordinates 显示坐标 -Nether 显示地域的等效坐标 -Overworld 显示主世界的等效坐标 -Freecam 显示开启Freecam时的坐标 -Speed 玩家移动速度 -Distance 距离单位 -Time 时间单位 -Moving Average 移动的平均速度 -Durati...
1 for ench, 2 for AttributeModifiers, 4 for Unbreakable, 8 for CanDestroy, 16 for CanPlaceOn, and 32 for various other information (including potion effects, StoredEnchantments, written book generation and author, Explosion, and Fireworks).Examples: Setting bit field to 3 would hide both ench...
Potion effects stored in items or entities will no longer encode their default values 储存在物品和实体内的药水效果不再硬编码为默认值 amplifier: 0 duration: 0 ambient: false show_particles: true Added body_armor_item and body_armor_drop_chance to all entities that currently have HandItems and ...
Added property type Added function getTags Added function hasTag Added BlockPotionContainerComponent Added BlockRecordPlayerComponent Added BlockSnowContainerComponent Changed BlockType Added property canBeWaterlogged Added property id Added BlockTypes Added BlockVolume Added BlockVolumeBase Added BlockWaterContaine...
BlockPotionContainerComponent 移除了location属性。 BlockRecordPlayerComponent 移除了location属性。 BlockSignComponent 移除了location属性。 BlockSnowContainerComponent 移除了location属性。 BlockWaterContainerComponent 用于获取实体头部位置。 移除了location属性。 加入了getHeadLocation(): Vector3函数。 移除了headLocation...
potion_effect -1 Integer Defines the effect the arrow will apply to the entity it hits. remove_on_hit not set JSON Object Removes the projectile. spawn_aoe_cloud false Boolean Potion spawns an area of effect cloud. See the table below for all spawn_aoe_cloud par...
All types of Amethyst blocks (including Clusters) create beautiful sounds when you walk on them, ...