LAMBDA> EURCType; if (IsInRenderingThread()) { // ... } else { if (ShouldExecuteOnRenderThread()) { CheckNotBlockedOnRenderThread(); TGraphTask<EURCType>::CreateTask
IsLeftHandMode IHelmetHandle IsAvailable GetPosture GetSensorInfo GetHelmetHeight [For 6DoF] (Not Supported) ResetCenter ResetYaw ResetOrientation ResetPosition (Not Supported) SetPoseLock SetPositionLock (Not Supported) GetHelmetInfo IRenderHandle CaptureEyeImage EnableChromatic...
The Mesh function is not supported by the following AP models: Central APs (including matching RUs) eKitEngine X763 Networking Requirements An enterprise has three areas: Area A, Area B, and Area C. Restricted by geographical locations, the AP in Area A can be deployed in wir...
import { log } from 'cc'; eventTarget.once('fire', function () { log("this is the callback and will be invoked only once"); }, node); public onLoaded () : void 加载完成回调 返回值: void Defined in cocos/3d/assets/mesh.ts:401 public...
The killer application of our method is clearly the case of dynamic coarse mesh (such as an animated character face or a soft body) equipped with a displacement function, where the CPU application just has to maintain the coarse mesh while still having very high resolution objects on screen....
Each vertex of a surface has 2 UV sets. A bind pose transformation is stored for each mesh (even if there are no animations and animation frames). See also the getBoneTransfroms() method. Notice The 1st animation frame should not contain the bind pose. Vertex Data and Indices Each sur...
Initially in Unit Server, we designed Unit Server as a Serverless-like architecture, so we ran into a problem: the cost of a Serverless architecture is not acceptable to all. So, we just need to use Serverless as a development when testing Unit and merge it into a monolithic or microservi...
After a Mesh handover profile is bound to a Mesh profile, the Mesh profile can provide the vehicle-ground fast link handover function and apply to vehicle-ground communication scenarios. Example # Create the Mesh handover profile handover and bind it to the Mesh profile test. <HUAWEI> system...
gRPC config for type.googleapis.com/envoy.api.v2.Listener rejected: Error adding/updating listener(s) lds_ingress_0.0.0.0_port_<port num>: cannot bind '0.0.0.0:<port num>': Permission denied Resolusi Untuk mengatasi masalah ini, pengguna yang ditentukan untuk gateway harus memiliki kemampuan...
{EdgeWidth.Bind(Initializer.ParameterMap,TEXT("EdgeWith"));}public:staticboolShouldCompilePermutation(constFMeshMaterialShaderPermutationParameters&Parameters){returntrue;}staticvoidModifyCompilationEnvironment(constFMeshMaterialShaderPermutationParameters&Parameters,FShaderCompilerEnvironment&OutEnvironment){FMesh...