Invert Selection 反选 Select Hierarchy 选择层级Select All by Type 根据类型选择所有Joints 关节IK Handles 逆向运动控制柄Lattices 晶格Clusters 族Sculpt Objects 雕刻物体Wires 网格Transforms 变形Geometry 几何体NURBS Geometry NURBS 曲线 NURBS Surfaces NURBS 曲面Polygon Geometry 多边形几何体 Subdiv Geometry 细分几...
6、outliner:表示所有的objects的hierarchy。一般用来1.选择object,2.改变nodes的hierarchy 7、node的类型: (1)transform node:包含一个object的transformation属性,包括translation,rotation,scale值,还有他与其他nodes之间parent-child关系 (2)shape nodes:包括除了objects的transform node属性以外的几何属性。shape node是tr...
New Scene 建立新场景 Open Scene 打开场景 Save Scene 保存场景 Save Scene As 另存场景为 Archive Scene Save Preferences 保存参数 Optimize Scene Size 优化场景尺寸 Import 导入 Export All 全部导出 Export Selection 导出选定项目 Export Proxy Container View Image 查看图像 View Sequence 查看序列帧 Create Ref...
path hierarchy as such in maya while retaining the originating names for those elements. ai layer = maya parent group. ai group = maya child group. ai path layer = maya mesh. retain names! the originating vector artist often already did the hard work of organizing things. no need to ...
Think of every rotation order setting like a traditional parent child hierarchy except hidden in the joint node. When you change the order of what rotation axis is used first, second, and third: just imagine you are behind the scenes, re-parenting that hierarchy. ...
不发布在容器中nodepublishing节点发布publishasroottransform发布为根变换publishparentanchor发布父物体锚点publishchildanchor发布子物体锚点nodeunpublishing节点不发布unpublishroottransform取消根变换unpublishparentanchor不发布父物体锚点unpublishchildanchor不发布子物体锚点setcurrentcontainer设置当前容器selectcontainercontents选择...
When on, a layer hierarchy is treated as a single layer if the parent layer is collapsed. Selecting the collapsed parent selects all child layers, and deselecting the collapsed parent deselects all child layers. When off, child and parent layers are treated independently, so child layers can...
The hierarchy he explains to Laughing Wind of attitude – expectation – truth – belief is documented (see Seth – The Nature of Human Reality) and works every time. This is provided one is able to determine what one’s beliefs are, which are often quite hidden. For this reason Condor’...
LookdevX hides child prims in USD hierarchy LOOKDEVX-2525 Undo clear selection fails after rename. LOOKDEVX-2198 [MTLX] Crash when creating compound LOOKDEVX-1986 [MTLX] Crash when right-clicking on the materialx nodes in the outliner LOOKDEVX-2284 ...
张晓娜: Windows/hypergraph:hierarchy Wengxiu邀请你来回答 赞 回复 (1) Maya2009绑定,层级整理,规范命名 共1条回答 > 需要钱找我: IDmtMayaloback(a.b.c….)腰椎spine(a。b。c)chest(a.b.c….)胸骨neck(a.b.c….)颈椎neck(a.b.c….)head头骨headheadtip头顶jaw下巴jawjawangle下巴角度jawang...