("child of parent") 'u-si-hi-'u-chi-ti-CH'AB'-b'a see: chit, sih, u- to create ch'a-b'a- » u-ch'ab'aw-Ø "he created it" 'u-ch'a-b'a-wa see: -aw, u drop, droplet ch'a-ha, ch'a-hi, ch'a bitter ch'a-ha » ti ch'ah ul "for bitter atole" ti...
path hierarchy as such in maya while retaining the originating names for those elements. ai layer = maya parent group. ai group = maya child group. ai path layer = maya mesh. retain names! the originating vector artist often already did the hard work of organizing things. no need to ...
USDExport: using "parentScope" and "exportRoots" flags together returns an error #2400 Respect prim writer "ShouldPruneChildren" when shading mode is useRegistry #2385 Updated NURBS curve export for widths and knots attributes #2326 Fixed up shading mode export options and display colour fallback...
Job one as parent, Maya shared is "to be able to equip your children to see for themselves what they can be." It's how she was raised by her scientist mother, who told her over and over that she could be whatever and whoever she wanted to be. She fully...
33、ish as Root Transform 发布为根变换 Publish Parent Anchor 发布父物体锚点 Publish Child Anchor 发布子物体锚点 Node Unpublishing 节点不发布 Unpublish Root Transform 取消根变换 Unpublish Parent Anchor 不发布父物体锚点 Unpublish Child Anchor 不发布子物体锚点 Set Current Container 设置当前容器 Select Con...
As Martin has demonstrated, GII's name is a conflation of unen "baby, child" and God K "K'awil". Baby K'awil is an appropriate designation for GII, who was the youngest of the Palenque Triad of brothers. Fig. 58 44 The Tablet of the Foliated Cross also states that GII was a ...
MAYA-32568 Any tool applied at the object level will affect child instead of a parent object even when child is hidden MAYA-33112 Multi-Cut can't draw cut lines on meshes far from Maya's world origin (0, 0, 0) MAYA-33639 Best Plane Texturing Tool is broken MAYA-34301 When using the...
if (nodeType($child) == "joint") { $aimTgt = $child ; break ; } } // print ("// DEBUG: JNT="+$joints[$i]+" Parent="+$parent+" AimTgt="+$aimTgt+" //\n") ; if ($aimTgt != "") { float $upVec[3] = {0,0,0} ; // First off...if $doAuto is on, we need...
368813 - MFnAttribute::setParent() 不能将属性添加到新父属性 已移除 MFnAttribute::setParent() 方法.该方法公开了一个不能单独使用并且会破坏节点的属性层 次的内部 Maya 函数.若要正确设置属性的父属性,请使用 MFnCompoundAttribute::addChild() 将 该属性添加到其父属性中. 368766 - MFnLightDataAttribute...
One thing that has always bugged me about Maya is how the Outliner depicts Parent Child relationships via the skinny attachment line from Parent to child. I wish it was "indented" to more clearly define this like MAX and Windows OS for that matter. But my all time biggest wish is to be...