We need render manager, Backburner was ok (even it was not updated for years) but now it stopped working completely with new 3ds max. Please update it or replace with something useful. It a basic fearture and must have. I dont want to spend additional money for 3rd party plugins. 报...
Android.Renderscripts Android.Runtime Android.Sax Android.SE.Omapi Android.Security Android.Security.Identity Android.Security.Keystore Android.Service.Assist.Classification Android.Service.Autofill Android.Service.Carrier Android.Service.Chooser Android.Service.Controls Android.Service.Controls.Actions Android.Ser...
Note that your displayed fps might not be accurate, as the game has to render all of the information in the debug menu, so you may get an increase as soon as you close the display. Press F3 to bring up the Debug screen. The frame rate is shown under the Minecraft version at the to...
We can then prevent the trees from growing in the center of the explosion by using a Corona Distance map, picking a sphere object placed where we don't want the trees to grow, and plugging it into the Chaos Scatter Surface Scattering Map: The Corona Distance map is u...
block/voxel/cube -> mostly interchangeable. The minecrafty blocks you see on the screen. chunk: is a piece of the world that contains voxels. try to pretend that these don't exist AABB:bounding volume voxeljs: not 100% consistent yet, 'voxel.js' also acceptable, but definitely not 'Voxe...
Render Distance Adjusts the game's far camera render distance. Using a value too low will make the game look a bit foggy, similar to Minecraft, up to 20% FPS increase at low. Quality Improvements Beyond Removes FSR, FXAA and Dynamic Resolution making the game look way better. ...
Render Distance Adjusts the game's far camera render distance. Using a value too low will make the game look a bit foggy, similar to Minecraft, up to 20% FPS increase at low. Quality Improvements Beyond Removes FSR, FXAA and Dynamic Resolution making the game look way better. ...
We tested some of our usual games — the high-fidelity "Tower of Fantasy," the physics-intensive "Perchang," and even some "Minecraft" with far-off render distances and high-resolution textures. They all performed without a stutter, though battery life took an expected dive with such high ...
importnet.minecraft.item.ItemStack;//导入方法依赖的package包/类@OverridepublicIIcongetIcon(ItemStack stack,intrenderPass, EntityPlayer player, ItemStack usingItem,intuseRemaining)// On hand display{if(player.getItemInUse() ==null) {returnthis.itemIcon; }intPulling = stack.getMaxItemUseDuration() ...
Note that your displayed fps might not be accurate, as the game has to render all of the information in the debug menu, so you may get an increase as soon as you close the display. Press F3 to bring up the Debug screen. The frame rate is shown under the Minecraft version at the to...