GPU上的Marching-Cubes:在Unity中的GPU上执行Marching Cubes算法-源码 开发技术 - 其它 半句**ne上传98.7 KB文件格式zipunityvoxelUnityC# 在GPU上前进的多维数据集 该项目使用行进立方体算法的计算着色器版本在GPU上全部生成体素和网格。 使用先前完成的但在计算着色器中运行的改进的Perlin噪声版本生成体素。
The unity project is a implementation of the algorithm Marching Cubes for the generation of a voxel engine for generate a random and infinite terrain. The idea is try to offer a flexible solution for developers that want integrate a free Voxel engine in his game or give a base for develop ...
问如何计算MarchingCubes算法中的“等电平”EN作为一名电子设计的硬件工程师,电平转换是每个人都必须面对...
–Added some new images –Now digging the ground possible with “mining laser” (its quite slow on higher resolution, because of the mesh collider updates..) Webplayer: http://unitycoder.com/upload/demos/MarchingCubesTerrainSculpting_unity/(Mesh/Terrain Sculpting test..webplayer size 93kb..Oo)...
opensource // Unity3d Uploaded the old source for the marching cubes voxel terrain package (from https://unitycoder.com/blog/2012/09/30/marching-cubes-voxel-terrain/ ) Replaced the old shader with unity 5 compatible version, also should convert the .js into c# someday.. *Note: its now ...
I'd love to just add grass and flowers and overgrowth wherever the grass texture shows, but I have no clue how I'd approach that, since this is no Unity terrain. One option would be shaders, or I'd have to programatically add this to the chunk generation algorithm or make a new one...
This is an attempt at making a surface shader which works in conjunction with compute shaders. The compute shaders in this example construct an isosurface mesh from 4D Perlin noise volume with using [the marching cubes algorithm] (http://en.wikipedia.org/wiki/Marching_cubes). The surface shad...
GPU ComputeShader implementation of Marching Cubes algorithm unitymarching-cubescompute-shader UpdatedJun 23, 2017 C# A dual Marching Cubes method using cuboids, based on greedy meshing. Suitable for use with a uniform grid of data derived from multiple depth maps. ...
The most common algorithm for doing this is called the marching cubes algorithm. Examples of code are very common on the internet. One of the best ones around in my opinion is this onehereand it is what I have based my code on. The thing I like about this code is that it also imple...
Marching Cubes算法是什么 算法的基本实现手段 Demo案例中的实现过程 Marching Cubes算法是什么 MC算法最早是两位工程师在通用电气发明的算法。他们在通用电气主要将该算法用于CT扫描和核磁共振成像。 The algorithm was developed by William E. Lorensen and Harvey E. Cline as a result of their research forGeneral...