Arm Mali-G310 GPU 基於 Valhall 架構,提供全新的執行及紋理單元,可為智慧電視及低成本的擴增實境/虛擬實境等入門級裝置提升效能。
Mali-G310 brings premium Valhall architecture features to low-cost devices, including command stream frontend and a completely redesigned and scalable execution and texturing unit for entry-level devices that require improved performance and efficiency, such as Smart TVs, set-top boxes, and low-cost...
从Mali-G710到G610是核心数减配;而到G510,除了核心数减配,还包括shader核心规模、纹理单元规模等的减配;G310则属于核心再减配,并对shader核心规模和其他各部分单元再再减配的低配版。
Arm 推出了四款款新 GPU:Mali-G710、Mali-G610、Mali-G510 和 Mali-G310。 相对于上代旗舰G78,Arm声称Mali-G710拥有高达 20% 的性能提升,而定位中端主流的GPU Mali-G510 提供一项名为 Arm 固定速率压缩 (AFRC) 的新功能, 视频播放量 24357、弹幕量 156、点赞数 841、投硬
Mali-G310: An overdue update for the cheapest devices Supplied by Arm The most modest GPU of the lot is the Mali-G310, and it comes as a long overdue update for the Mali-G31 launched back in 2018. This marks the first time we see the Valhall architecture in the lowest end Mali GP...
What’s new in the Mali-G710 is the addition of a second execution engine, effectively doubling up on the compute performance per shader core of the Valhall architecture. In a sense, Arm here is re-adopting some of its scaling means that we had seen in past generation Mali architectures...