pygame.gfxdraw.filled_circle (crop, *c, r, OPAQUE) ss = crop.subsurface (crop.get_rect ()) App.set_subsurface (self, ss) Later... self.ss.fill (BLACK) self.ss.blit (self.background, ORIGIN) The background is a square image. It should be cropped into the shape of a circle and...
rect = pygame.Rect(self.abs_x,self.abs_y, self.size * 2, self.size * 2) def update(self, screen): self.rect = pygame.draw.circle(screen, self.color, (self.abs_x, self.abs_y), self.size, self.thickness) CopyAnd here's our short code for the Cell class.# cell.py import ...
Anyway, I'm in the process of remaking rock raiders in html5 as a way to examine the limitations of and expand upon an html5/javascript port of a game engine I wrote last year building off of pygame. I know that 98% of fan projects and remakes die off shortly after being started so...
pygame.display.set_caption('Pent') screen = pygame.display.set_mode((SCREEN_W, SCREEN_H)) clock = pygame.time.Clock()# Sprite groupsall_sprites = pygame.sprite.RenderPlain() board = Board(screen.get_rect().center) all_sprites.add(board)# White goes first for nowcurrent_player = WHITE...