It varies by the table you are at, but this distribution of loot is fairly common in many tables. As an initial matter, I assume this is D&D and probably 5e. This isn't stated directly, but use of terms such as DM and Kensai Monk suggest that its probably D&D or closely related and...
The best SRD magic-item equivalent for a Greater Healing potion is the Restorative Ointment: as an action, you cure 2d8+2 hit points (similar to a potion of greater healing) plus you cure poison and disease. We can increase the frequency of Restorative Ointment on the magic item table to...
I chose to leave it out to avoid any implication the action might be Use Magic Item rather than Cast a Spell, which would have implications for casting in the same turn as a bonus action spell. Narratively, you might think of it as the caster channeling their ...
When you rage, you must roll on the Wild Magic table for a random side-effect: D8 resultWild Magic effect 1You gain 1d12 temporary hit points, and creatures of your choice that you can see within 30 feet must beat a Constitution saving throw or take 1d12 necrotic damage. ...
This unique set is designed for both on-the-go play and as a fabulous display item, making it versatile for different preferences. While it’s priced at £46.99, which may seem somewhat high, it’s important to note that it’s a fully licensed Marvel Lego product. With 630 pieces, it...
Roll20 Apk RPG Simple Dice Apk 5E Companion App 5th Edition Character Sheet ReRoll Apk App 3 main categories of the game: There are 3 main categories in the game in which your characters may get involved during the course of the game. ...
“magical according to the rules” can only be assessed by reading the names and descriptions of the things in the rulebooks. Either it’s a named magical item or a named spell or it uses spell slots or the description explicitly uses the word “magical.” And if you troll through the ...
https://roll20.net/compendium/dnd5e/Weapons#contentI think it´s a great idea that you have combat moves that are tied to the weapon you are using, that would give more variety when you are in close combat quarters and you could have more tactical reasons to pick one weapon type over...
it might be cool for each magical item to have its own special method of gaining “points” to level up. The players might actually go out of their way to make sure their items are gaining “points.” Think how differently you’d behave if you had a magical item that was charged by ...
I will tend to seed items that will be of use to the players, but almost never will they find a magic weapon, armor, or neck item. I use a ton of wondrous items now as well. In addition, I made any activatable magic item (non-property powers) require a skill check appropriate to...