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Wondrous Item Required Advantage: Strength Saving Throws, Set: Innate Speed (Flying) Ammunition of SlayingVery Rare Weapon —— Damage: Force Ammunition, +1Uncommon Weapon —— Bonus: Magic, Damage Ammunition, +2Rare Weapon —— Bonus: Magic, Damage ...
Table: Random Magic Item Generation MinorMediumMajorItem 01–0401–1001–10Armor and shields 05–0911–2011–20Weapons 10–4421–3021–25Potions 45–4631–4026–35Rings —41–5036–45Rods 47–8151–6546–55Scrolls —66–6856–75Staffs
As far as point three, this is a serious concern for adventurers. In 5e,characters can only have three magic items attuned at a time(DMG pg 138). Therefore, unlike 4e, the number of magic item slots available to characters are very limited and magic items must be carefully considered. Na...
Just letting you know that in 5e you can not go over 30 in any stat. Its in the core rules, so hard cap specific beats general yes you can. For anyone reading this in the future, when asked if this item can raise a stat above 30, Jeremy Crawford did say that stats can only go...
Horseshoes of a Zephyr (Wondrous item) Horseshoes of Speed (Wondrous item) Immovable Rod (Rod) Instant Fortress (Wondrous item) Iron Bands of Binding (Wondrous item) Iron Flask (Wondrous item) Javelin of Lightning (Weapon (javelin)) Lantern of Revealing (Wondrous item) ...
The same table for Enspelled Armor and Enspelled Staffs also shows the rarity, save DC, and attack bonus for an Enspelled Weapon. Basically, the higher the spell’s level, the rarer the item will be. Executioner’s Axe TheExecutioner’s Axegrants a +1 bonus to attack and damage rolls ...
two people wielding them can communicate with each other telepathically. I could add one of these, but I think I’m going to try to make do with what’s already in the SRD. In my version of the magic item table, I’m going to make the Silver Raven figurine somewhat more common to ...
I wanted to create a sort of scene that'd make the Skyrim's power of Voice, Thu'um unpredictable. Therefore, I made this wild magic variant and borrowed somewhat from the one who made the Revised Wild Magic Variant table. You all should look at his, and yeah, be awesome!
make-item-shop A node module that generates magic item shops for Dungeons and Dragons 5e. Sample Output: ItemTypeRarityCost (gp)Price Variance (for DM)DnDBeyond Link (Guess) Armor, +3 Armor Legendary 55025 10.05% http://dndbeyond.com/magic-items/armor-3 Mithral Armor Armor Uncommon 290 ...